Anarchist planning meeting

-+- MEETING, MUSHKIN CITY ORBITAL STATION, STARDATE 01.05.02.03.3305 -+-
-+- TRANSCRIPT BEGINS -+-

NON-LEADER: Welcome to the new anarchy government of Zeta Mushkin VII. Hooray for not having any rules or leaders!

ANARCHISTS: Hooray!

NON-LEADER: So how many anarchists live here now?

ANARCHISTS: 7 billion, and we all changed our ship names to Hoary Devastator and Black Misery and things like that.

NON-LEADER: Excellent. So I guess the question is, having thrown off the yoke of Imperial oppression, what shall we get up to? I mean, obviously we don't need money now.

ANARCHISTS: Erm ... Well, maybe we need a bit.

NON-LEADER: OK, maybe a bit. So what kind of money?

ANARCHISTS: Maybe ... credits?

NON-LEADER: OK, exactly the same money that everyone else uses. What about ships? We can make any kind of ship we like now. The only limit is our imagination. We can have big cubes, or clusters of really nasty asymmetric spikes with inexplicable rust on them.

ANARCHISTS: Erm ... but we like Cobra Mk IIIs and Adders. Everyone knows that anarchist space pirates fly Cobra Mk IIIs and Adders. Especially the combat Elite ones. Flying terrible spaceships that would have taken realtime decades to achieve an Elite combat rank in is a smokin' look.

NON-LEADER: OK, we'll keep making all the same 30 kinds of ship that everyone else does, because we're anarchists who inexplicably follow the same templates as everyone else. What about parking? Probably we want to do away with the death penalty for parking that claimed so many of our pre-anarchist grandmothers.

ANARCHISTS: Erm ... no, let's keep the parking rule. Death for bad parking etiquette in our entirely invulnerable stations should be a definite thing that we enforce on people, even grandmothers, and still be anarchists, without question.

NON-LEADER: Fine ... So what do we do, as new anarchists?

ANARCHISTS: Erm ... I know! When people shoot down the vital trade ships that we all depend on, for no reason, mere inches from our front door, let's just ignore it. That'll teach them ... something.

NON-LEADER: OK, so we turn a blind eye to people robbing us of life-giving supplies that we can't create ourselves for some reason despite living in a gigatonne floating prism made of unobtanium. Anything else?

ANARCHISTS: We also feel strongly about saying the same four or five phrases to passers-by when we probe their ships for gold. I mean, anarchy, obviously, but saying "Next time you should fill your hold with gold" is kind of traditional, and if there's one thing anarchists are famous for, it's traditional values.

NON-LEADER: OK, traditional anarchist taunting with identical wording to every other pirate clan in the universe it is. Anything else super-anarchist-y before we close up?

ANARCHISTS: Well, obviously we should have just one marketplace that only accepts one price per good. Because it's important, as anarchists, that we present a unified fiscal interface and standardise all commercial transactions.

NON-LEADER: That is certainly super-anarchist. Well done. Meeting adjourned - see you all in the haz res for the usual passive-aggressive taunting of passers-by who outgun us by a factor of fifty. Nighty night!

-+- TRANSCRIPT ENDS -+-
 
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-+- MEETING, MUSHKIN CITY ORBITAL STATION, STARDATE 01.05.02.03.3305 -+-
-+- TRANSCRIPT BEGINS -+-

NON-LEADER: Welcome to the new anarchy government of Zeta Mushkin VII. Hooray for not having any rules or leaders!

ANARCHISTS: Hooray!

NON-LEADER: So how many anarchists live here now?

ANARCHISTS: 7 billion, and we all changed our ship names to Hoary Devastator and Black Misery and things like that.

NON-LEADER: Excellent. So I guess the question is, having thrown off the yoke of Imperial oppression, what shall we get up to? I mean, obviously we don't need money now.

ANARCHISTS: Erm ... Well, maybe we need a bit.

NON-LEADER: OK, maybe a bit. So what kind of money?

ANARCHISTS: Maybe ... credits?

NON-LEADER: OK, exactly the same money that everyone else uses. What about ships? We can make any kind of ship we like now. The only limit is our imagination. We can have big cubes, or clusters of really nasty asymmetric spikes with inexplicable rust on them.

ANARCHISTS: Erm ... but we like Cobra Mk IIIs and Adders. Everyone knows that anarchist space pirates fly Cobra Mk IIIs and Adders. Especially the combat Elite ones. Flying terrible spaceships that would have taken realtime decades to achieve an Elite combat rank in is a smokin' look.

NON-LEADER: OK, we'll keep making all the same 30 kinds of ship that everyone else does, because we're anarchists who inexplicably follow the same templates as everyone else. What about parking? Probably we want to do away with the death penalty for parking that claimed so many of our pre-anarchist grandmothers.

ANARCHISTS: Erm ... no, let's keep the parking rule. Death for bad parking etiquette in our entirely invulnerable stations should be a definite thing that we enforce on people, even grandmothers, and still be anarchists, without question.

NON-LEADER: Fine ... So what do we do, as new anarchists?

ANARCHISTS: Erm ... I know! When people shoot down the vital trade ships that we all depend on, for no reason, mere inches from our front door, let's just ignore it. That'll teach them ... something.

NON-LEADER: OK, so we turn a blind eye to people robbing us of life-giving supplies that we can't create ourselves for some reason despite living in a gigatonne floating prism made of unobtanium. Anything else?

ANARCHISTS: We also feel strongly about saying the same four or five phrases to passers-by when we probe their ships for gold. I mean, anarchy, obviously, but saying "Next time you should fill your hold with gold" is kind of traditional, and if there's one thing anarchists are famous for, it's traditional values.

NON-LEADER: OK, traditional anarchist taunting with identical wording to every other pirate clan in the universe it is. Anything else super-anarchist-y before we close up?

ANARCHISTS: Well, obviously we should have just one marketplace that only accepts one price per good. Because it's important, as anarchists, that we present a unified fiscal interface and standardise all commercial transactions.

NON-LEADER: That is certainly super-anarchist. Well done. Meeting adjourned - see you all in the haz res for the usual passive-aggressive taunting of passers-by who outgun us by a factor of fifty. Nighty night!

-+- TRANSCRIPT ENDS -+-

FDev: You got the job, start immediately!:eek:
 
I'd love to see anarchist systems (as opposed to systems in a state of anarchy) in ED. Maybe factions espousing the values of agorism, or a homage to the planet Anarres from Ursula K. Le Guin's novel The Dispossessed. It could add some interesting variety to the game while also giving a more insightful reflection of anarchism than the usual 'they're all crazed, dangerous pirates'. I guess the mechanics of the game need to be fleshed out more to get a real feeling for such features first though.
 
Anarchists today are just weak and pale imitations of the real thing. Back in the day; they didn't need ships. They just head butted, their way into the cargo holds and just took what they wanted. These days, they are all about; conversations and negotiations like: Can I have some of your cargo, please. Meh! Now after a few herbal teas and everyone, thinks that they are an anarchist.
 
It would be nice if one of the Old School Greek Anarchists like Apos popped in to put this discussion on some serious philosophical grounding.

But in the meantime I’m waiting with baited breath for the Slavoj Zizek vs Jordan Petersen debate.
Marxism vs Capitalism will be the topic.

Cant wait.
 
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Yes Anarchy Factions. Keeping up their contractual obligations, being part of the bounty system and supporting huge services such as UC. That they can even run a shop for repairs and outfitting is amazing seeing how infighting should probably burn stuff up.

The galaxy is just way to clean and lacks a certain outback and savergy feel. A little crazy also wouldn't hurt.
 
Despite the name, anarchy factions in elite are not anarchies. They are criminals.
The 'Drug Empire of Chati' might be labled as 'anarchy' but they even have 'empire' in their name. They have a government of some sort, some drug trafficing godfather. He probably rules with an iron fist. Not very anarchistic.
The name anarchy is probably a remnant of the first elite, were we had anarchy systems but no factions.
Should have just called it 'mob rule' or something
 
Anarchists can't be criminals, as being a criminal implies some kind of legal system, which anarchists don't have. Just as there is no such thing as an anarchy government (anarchy is the absence of government). Any system without a government (and/or people) must, by definition, be anarchy.
 
“We’re an anarcho-syndicalist commune. We take turns to act as a sort of executive officer for the week, but any decisions of that officer need to be ratified by a simple majority in the case of purely procedural matters, but by a two thirds majority in the case of”

”DENNIS! there’s some lovely filth down here”

The thing I most like about this passage is that they don’t try for consensus or unanimity, (two thirds majority is enough) because if there’s one thing that anarchists and leftists do know how to do - that’s have a meeting.

”Point of order, Madame Chaiman!”



On-topic:
I think the key point for this thread is that Elite Dangerous doesn’t differentiate between anarchy as a system of governance (anarcho-syndicalism); un-governed systems because of lack of population; and systems that are governed by criminal organizations.

And it should make those differences.
 
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On-topic:
I think the key point for this thread is that Elite Dangerous doesn’t differentiate between anarchy as a system of governance (anarcho-syndicalism); un-governed systems because of lack of population; and systems that are governed by criminal organizations.

And it should make those differences.

Bingo.

But apparently such distinctions are less interesting than combing the desolate void of the galactic rim for pumpkins, or walking about on your legs delivering space post by hand.
 
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