A Little Background...
I play games for entertainment. I role play and get immersed in the story. Pretty much play all the games I own that way except the hex based war games I play (quite a few and also played for entertainment and the added benefit of learning a bit of history ). Been gaming since I was 9 years old when I discovered RISK and doing RPG's since I was 21 when D&D first came out. That's 57 years of gaming. My wife has never understood why I game. Only 1 of my 3 daughters understands why (and has no issue playing evil). My son and all 8 of my grand kids are gamers.
Here's the important part of what is to come. In all that time no matter how hard I have tried I just cannot play the bad guy, can't play evil. The closest I come to it is playing a stealth character and even then I rarely use that game talent to steal though I do use it to asasinate bad guys. I've tried to be evil but invariably the good guy comes out and that role is slipped back into - never fails - always happens.
Getting on with the story...
This morning I decided to take one of the black ops missions offered to me. The faction was one I was allied with attached to the Federation to whom I was also allied. I figured - what the h.ell - something new. Probably get some type of kill mission against an enemy faction and have to destroy a generator, steal some data or something and it certainly wasn't going to be a massacre mission or anything like that (wishful thinking). But with those missions you never know what you're gonna get until you make it to the target system.
When I got to the target system a message comes in over comms - kill 15 traders. What? They're in a Federation Faction. Their not a war with the guys who sent me to take 'em out (at least not that I was aware of). Didn't make any sense. Then role play mode kicked in and I thought to myself - you took the contract - you knew that what it entailed wouldn't be known until you got to the target system. Just grit your teeth and move on.
I considered abandoning it - 2.7M credits. Chicken feed - not that much money - well - not now anyway. I'd lose some rep with the faction and the Feds but both were at 100% already - so that wouldn't be that big of a deal either but... [role play kicks in] It was a contract - keep your word and do the job. And that's what I did. I accepted the situation for what it was - a bad choice and moved out to do the job.
Headed for the Nav Beacon to get the location of the targets - I'd stopped thinking of them as traders - targets is what they were. Got a hit and headed to where they were - 3 of 'em. Orbited the planet for a while and got a "mission target located" message and dropped in to the location. And there they were 3 traders - a T-6, T-7 and a T-9 escorted by 2 Cobra MK3's and a Sidewinder. I immediately scanned them and recognized that it was not the traders who were the mission targets but the escorts. I thought that strange but it was preferable to take them out rather than the helpless transports.
The Cobra's were rated Mostly Harmless and the Sidewinder Harmless. My undeserved Dangerous rating (I suck at combat) in my mostly engineered Python would decimate these guys (I was already starting to feel bad about this). I targeted the closest Cobra and it took about 15 seconds to merge his atoms with the great black - at which point - my issue with being a bad guy kicked in. Still had a job to do but I figured I didn't have to kill'em. I took the other Cobra down to about 10% or so while the gutsy Sidey poked the bear with his B.B. guns. The Cobra boogied outt'a Dodge and at that point I fired up the FSD and headed back to the station where I'd gotten the mission. While traveling I thought about the mission, decided I'd be better off not taking any more of those and would abandon the one still active upon arrival - which I did. $2.7M and a loss of Rep with the Fed from 100% down to 97% (which was actually more that just 3% because I'd been at 100% for a long time and was doing mostly rep missions for days since I got there). Didn't care. Bad choices equals bad consequences.
I thought that was the end of it but after calling it quits for a break the thing still bugged me...
AND then it hit - that bolt of lightning referenced in the subject...
I served in Subs during my service in the US Navy. I've read quite a few historical non-fiction books about the Silent Service during WWII covering both the US and German submarine war in the Pacific and Atlantic. What those guys did and what the boat I served on would have done if the balloon ever went up (I made peace with that about 3 weeks after reporting aboard) would have been killing merchants. What the WWII subs did and did very well was killing merchant ships (traders). Were they bad guys for doing it? Nope - they were military men doing their duty and what was necessary to win the war. And that was real life not some silly space game.
Whoa! Now I could justify doing those types of missions, at least as long as they targeted an enemy - and being just a run of the mill pilot what the heck would I know about the backroom machinations of the leaders of a super power and a local faction. Take the job and do it.
Cop out? Maybe?
After all, ED's just a game. Shouldn't have to justify what I do in it but 57 years of habit are kind'a hard to break. If there was a way to take revenge on the faction that gave me the mission I'd surely do it but the game mechanics pretty much prevent that so...
Too bad. That would really be fun!
I play games for entertainment. I role play and get immersed in the story. Pretty much play all the games I own that way except the hex based war games I play (quite a few and also played for entertainment and the added benefit of learning a bit of history ). Been gaming since I was 9 years old when I discovered RISK and doing RPG's since I was 21 when D&D first came out. That's 57 years of gaming. My wife has never understood why I game. Only 1 of my 3 daughters understands why (and has no issue playing evil). My son and all 8 of my grand kids are gamers.
Here's the important part of what is to come. In all that time no matter how hard I have tried I just cannot play the bad guy, can't play evil. The closest I come to it is playing a stealth character and even then I rarely use that game talent to steal though I do use it to asasinate bad guys. I've tried to be evil but invariably the good guy comes out and that role is slipped back into - never fails - always happens.
Getting on with the story...
This morning I decided to take one of the black ops missions offered to me. The faction was one I was allied with attached to the Federation to whom I was also allied. I figured - what the h.ell - something new. Probably get some type of kill mission against an enemy faction and have to destroy a generator, steal some data or something and it certainly wasn't going to be a massacre mission or anything like that (wishful thinking). But with those missions you never know what you're gonna get until you make it to the target system.
When I got to the target system a message comes in over comms - kill 15 traders. What? They're in a Federation Faction. Their not a war with the guys who sent me to take 'em out (at least not that I was aware of). Didn't make any sense. Then role play mode kicked in and I thought to myself - you took the contract - you knew that what it entailed wouldn't be known until you got to the target system. Just grit your teeth and move on.
I considered abandoning it - 2.7M credits. Chicken feed - not that much money - well - not now anyway. I'd lose some rep with the faction and the Feds but both were at 100% already - so that wouldn't be that big of a deal either but... [role play kicks in] It was a contract - keep your word and do the job. And that's what I did. I accepted the situation for what it was - a bad choice and moved out to do the job.
Headed for the Nav Beacon to get the location of the targets - I'd stopped thinking of them as traders - targets is what they were. Got a hit and headed to where they were - 3 of 'em. Orbited the planet for a while and got a "mission target located" message and dropped in to the location. And there they were 3 traders - a T-6, T-7 and a T-9 escorted by 2 Cobra MK3's and a Sidewinder. I immediately scanned them and recognized that it was not the traders who were the mission targets but the escorts. I thought that strange but it was preferable to take them out rather than the helpless transports.
The Cobra's were rated Mostly Harmless and the Sidewinder Harmless. My undeserved Dangerous rating (I suck at combat) in my mostly engineered Python would decimate these guys (I was already starting to feel bad about this). I targeted the closest Cobra and it took about 15 seconds to merge his atoms with the great black - at which point - my issue with being a bad guy kicked in. Still had a job to do but I figured I didn't have to kill'em. I took the other Cobra down to about 10% or so while the gutsy Sidey poked the bear with his B.B. guns. The Cobra boogied outt'a Dodge and at that point I fired up the FSD and headed back to the station where I'd gotten the mission. While traveling I thought about the mission, decided I'd be better off not taking any more of those and would abandon the one still active upon arrival - which I did. $2.7M and a loss of Rep with the Fed from 100% down to 97% (which was actually more that just 3% because I'd been at 100% for a long time and was doing mostly rep missions for days since I got there). Didn't care. Bad choices equals bad consequences.
I thought that was the end of it but after calling it quits for a break the thing still bugged me...
AND then it hit - that bolt of lightning referenced in the subject...
I served in Subs during my service in the US Navy. I've read quite a few historical non-fiction books about the Silent Service during WWII covering both the US and German submarine war in the Pacific and Atlantic. What those guys did and what the boat I served on would have done if the balloon ever went up (I made peace with that about 3 weeks after reporting aboard) would have been killing merchants. What the WWII subs did and did very well was killing merchant ships (traders). Were they bad guys for doing it? Nope - they were military men doing their duty and what was necessary to win the war. And that was real life not some silly space game.
Whoa! Now I could justify doing those types of missions, at least as long as they targeted an enemy - and being just a run of the mill pilot what the heck would I know about the backroom machinations of the leaders of a super power and a local faction. Take the job and do it.
Cop out? Maybe?
After all, ED's just a game. Shouldn't have to justify what I do in it but 57 years of habit are kind'a hard to break. If there was a way to take revenge on the faction that gave me the mission I'd surely do it but the game mechanics pretty much prevent that so...
Too bad. That would really be fun!