My personal 'favorite' feature is when constantly interdicted on a mission by the 'same' NPC and they have the same ship but the weapons and loadouts are different almost every time! Love that immersion...
I am angry and frustrated by the non-persistent NPCs.
Firstly I was interdicted within 2 seconds of entering the system by an Elite mission generated NPC in an Anaconda while I was carrying mission cargo. So I immediately submitted and then high waked out to another system and I waited there until my shields recharged and just before they did I saw that he had followed me so I dropped down out of supercruise and selected my mission system and waited for him. As soon as he dropped down I high waked out to my target system but he caught up with me and interdicted me again but this time I was really close to the station I wanted so again I submitted and this time I attacked him and I won the battle because when he jumped out as the police arrived he was down to 37% hull while I was down to 90%. Because I was so close I decided to not wait for my shields to recharge and jumped back to supercruise. I was immediately interdicted again by the same NPC only now he is back to 100% hull and full shields so I submit BUT the computer does not recognise I have submitted and so I have the long wait before I can then high wake out to a different system. By the time I jump I am down to 75% hull. The second I arrive in the new system I am interdicted again by a random NPC for my cargo and again I try to submit but again the system does not recognise it and this time I can't jump because of a malfunctioning FSD. So I dump all my cargo and the NPC replies with a statement something like 'good choice' but then he continues to destroy me before I can reset my FSD.
I don't have a problem with mission generated NPCs but I am sick and tired of NPCs who can magically interdict you and who can magically repair themselves.
Sarah is aware of the problems her minions currently have "dealing" with mines. I expect she'll improve their training in the next update. O-o
This is bad, really bad.
If she fixes the AI inability to deal with mines but leaves the rest of the bugs the traders won't last 2 seconds against higher ranked NPCs
My Type 9 gets its shields ripped almost straight away by deadly vultures. The only things that save me are my mines.
I hope Sarah fixes the rest of the AI issues before fixing their inability to deal with mines.
Don't break it even more!
That's interesting. It suggests that the feature is present but very broken (or highly contextual) rather than missing. I don't suppose you can remember whether this was a mission-specific NPC or a random spawn?I was interdicted by an FDL who jumped away when he was at 41% hull then upon returning to sc I was interdicted by the same ship again which did actually still have the damage from before.
I was interdicted by an FDL who jumped away when he was at 41% hull then upon returning to sc I was interdicted by the same ship again which did actually still have the damage from before.