Because the game is focused on animals, real-life animation must be a priority. It is mostly quite well implemented in terrestrial animals, such as herbivores, but for climbing animals there are some major problems. Most of the time, animals such as cats and monkeys walk near logs or platforms or are suspended in the space between them. The return movements are not realistic, which left an unpleasant sensation when watching. Imagination is not a good substitute for a game about animals. But perhaps the most unpleasant thing is to see animals skating on the ground and intersecting. Often there is no mechanics of real movement and avoidance of collision between animals. I think that these issues related to the realistic movement of animals should be a priority and more programming resources should be invested here.