animal talk seating placement issues.

While tinkering around with the seating units it becomes apparent that we really need to have the advanced movement function enabled on them.
If one is trying to place one in a prebuilt structure alignment gets quite difficult. So too is attempting to place two units side by side and keep them aligned with each other.
 
I was surprised it wasn't actually. I've never been clear on why some in-game objects have the more advanced movements allowed while others don't though.
 
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