Animal viewing spots, just OK?

So i have built some pretty nice viewing areas for some of these animal habitats, no matter what I do, the guests just say " the view is ok from here, i guess". I've tried putting paths almost directly INSIDE the habitats, above,around, underwater, everything. How is this being judged and why is it that no matter what i do the guests don't like the view. plz fix.
 

HeatherG

Volunteer Moderator
I would love to see that changed. That line you mentioned is only line I get from people. I wouldn’t mind a little “This Bango Habitat is amazing! Just so I know I’m on the right track.
 
I hate to be the nerd here but:

great.jpg


Real story :)

The only problem is that it's not a snow leopard . And the guests don't care about how pretty the zoo is. That is the part that has to change. All they want is the bellies full, low prices and a close view of healthy animals. No, this is not sandbox ;)
 
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The problem I found is that guests will have this thought when they are heading towards the habitat.

For example, I have peafowls where guests can actually go inside. I VERY FREQUENTLY get the message that the peafowl view is "ok from here" even though they are next to it.

The problem is they see the peafowl from 4 tiles away when that message from them is generated. They get there to see the peafowl and they never have another message about the view.

The only way to really prevent this is to COMPLETELY block their view from any distance until they are at the view distance you want them to be. It's not realistic and it's another problem with how guests generate thoughts. They should generate viewing thoughts from their final viewing position of the animal, not from when they very first get a glimpse of the animal.
 
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