Animals keep showing up as escaped

And they're still in the enclosure when the alert comes up?

I've had issues with young animals in certain enclosures in certain zoos. I've found that having a square, notch like viewing gallery sunk into the plane of the habitat results in "escape" alarms when young wild dogs and other small creatures run past. For some reason, angling the sides of the recessed viewing gallery resolves this issue. Note that in these cases the animal never left their enclosures, and the escaped alarm usually resolves within a few seconds (but not before guests run away in alarm).

I also get wild dogs, lemurs, wolves, and other small to medium animals occasionally walking through barriers that are more than high enough to prevent escapes, and it's not generally when the enclosure is in need of repair. And I had one otter habitat I had to decommission, because the animals continuously escaped into the adjacent uninhabited water area.

Barriers are definitely one thing that have been pretty buggy in the game.
 
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