Goodmorning everyone!
Sorry if i write this post without introducing myself but i was not able to find a Presentation TD (if there is, please pm me).
I'm PC addicted since it's lauch in 2016 and with TMT update i'm making a lot of UGCs Sets (Steampunk, Ancient Minoian, ...) that i'd like to publish to the WShop asap.
I'm stuck on animating objects.
3D Smax had the issue about weird random rotation, so i started animating in Blender, but when I upload the zip on the TMT, it generates (without error) an empty 250kb file. So i tried changing some settings, but nothing changed.
So i'd really like to know if there is a proven "procedure" to follow, to have Animated Objs work in TMT.
Thank you in advace!
Sorry if i write this post without introducing myself but i was not able to find a Presentation TD (if there is, please pm me).
I'm PC addicted since it's lauch in 2016 and with TMT update i'm making a lot of UGCs Sets (Steampunk, Ancient Minoian, ...) that i'd like to publish to the WShop asap.
I'm stuck on animating objects.
3D Smax had the issue about weird random rotation, so i started animating in Blender, but when I upload the zip on the TMT, it generates (without error) an empty 250kb file. So i tried changing some settings, but nothing changed.
So i'd really like to know if there is a proven "procedure" to follow, to have Animated Objs work in TMT.
Thank you in advace!