Animation need to be redone and new AI

I love this game , but for some reasons i hate it too , i understand this game is for console players too but at least give us something intereting in the dinosaurs side of thing , this is my problems
1. the animation is way too little for each category
2. some of the animation even used for more than 1 category
3. most of the great animation is pay to use , they were in the dlc
4. new animation usually inside the new dinosaurs pack , why not add it to add more variety on the same dinosaurs SUBORDER ( Theropod, Stegosauria , etc )
5. the DLC PACK should be containing new interesting campaign not new dinosaurs with new animation sequence
6. add little detail when the dinosaurs changing direction when running , they just like skip the animation , no animation at all just physic that isnt that good LOOK at JPOG movement sequence of turning
7. make a new carcass model on each SUBORDER
8. remake sliding or add another stopping animation like slow walk , and add sliding as small chance rare animation
9. add at new animation on eating , fighting , drinking, and brand new stalking , socializing, dying, playing , killing
10. remake the dino ai to have a fail chance on each hunt add more animation on this thing at least 2 new animation
11. Territory should work as intended , no more weird repeat fighting animation , they should work like in JPOG or even better
 
Moved to Jurassic World Evolution Discussions, the Ideas & Feature Requests forum is meant for one idea per thread, not a list.
 
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