Annual Sadistic Gameplay Design Awards

Being flagged as a criminal for shooting a criminal before scanning them, even though the police are shooting at them already.

That was a mouthful.
 
Last edited:
Is there a Grumpy Player Award that runs at the same time? :p

Seriously though, you do have some good points that I'm sure FD are working on.
 
Entering a combat zone and being "too quick" off the draw to start shooting for one side. Instantly get all enemy ships treating you as their main target all at once.
 
A really amusing read .... which engineer did you visit to upgrade your sarcasm lasers ?

Another sadistic cruelty is the Camera View ..... zoom back to get the perfect image of your ship and the planet and ..... oh .... it stops just short of its optimum position. And try and reposition the camera around your ship to get a halfway decent view and you end up screaming !

I know it's a placeholder but it's been a long time ....:rolleyes:
 
I'd like to add a competitor:

You have to land on pad facing a certain direction. But, each pad has a turntable underneath it, which should seemingly negate the direction requirement, but it doesn't. Also, instead of having adequate yaw maneuvering thrusters when landing, you either need to turn aaalllly slowly, or do an impression of a fish flipping around on the deck.
 
Back
Top Bottom