I’d say that most players take ED as just a game. As senior Elite 3 player, I take it as a bit more than a game. For me it is also a simulator of what one future variant might look like. And I really enjoy, when the gameplay gives me the feeling, that I really sit in a starship and travel across the galaxy. So I came up with a list of suggestions of what I’d like to see in the game
ARCHITECTURE
All stations look similar (with exeptions of outposts), there are only two main stations designs. I’d like to see much more and I’d like to see different stations design/architecture when I’m in the Empire or when I’m in the Federation or Alliance. Imagine jumping to a station and being able to say just by it’s look, that you are deep in Empire space. I can imagine some mixture of architecture on the borders of superpowers.
RADIO
Every car has a radio, my ship has nothing. Give me some radio, that can do things like mute music, tune to Elite 3 music, play things from my HDD. I can even imagine to have an ingame stations, maybe some people will be interested in speaking about news from Elite universe, taking calls from players in the game etc. There is also a question, if you should need some special module for tuning in when you’re 1000 ly or more from populated space.
MODULES
With engineers, the need has risen up for the ability to store enhanced modules.
GALAXY
All stations buy exploration data, but no player can acces them, filter through them etc. I’d like to see a place, where I can access all this vast exploration knowledge of humanity.
STATIONS VOICE
I very much like the human voice coming from the stations. Such job must be terribly boring, I’d like to hear much more bored, sleepy, tired humans, with accents, spicy language and attitude. Average Joe, that would very much like to tell me to just off, blonde in her first job, that barely learned the words and misspells my name, things like that. Keep the nice people on stations in hugely populated systems, but give me this kind to more remote systems.
That’s all I was able to come up with. Seemed a lot more, when I was pondering about it yesterday at the bath J I’d say the main theme is variety, which is what this game needs the most. Basic principles are great, the galaxy is superb, now it just needs some more variety.
ARCHITECTURE
All stations look similar (with exeptions of outposts), there are only two main stations designs. I’d like to see much more and I’d like to see different stations design/architecture when I’m in the Empire or when I’m in the Federation or Alliance. Imagine jumping to a station and being able to say just by it’s look, that you are deep in Empire space. I can imagine some mixture of architecture on the borders of superpowers.
- The Empire/Federation/Alliance wants to make complete reconstruction of a few of its stations and would like the players to come with the new design.
- Players can than vote to level the number of designs to like 5
- The winners will be decided in a series of CGs. Authors of winning design can get something special, for example a special edition of Imperial/Federal ship of his/her choice, having the station named by him, tickets to gamescon etc.
RADIO
Every car has a radio, my ship has nothing. Give me some radio, that can do things like mute music, tune to Elite 3 music, play things from my HDD. I can even imagine to have an ingame stations, maybe some people will be interested in speaking about news from Elite universe, taking calls from players in the game etc. There is also a question, if you should need some special module for tuning in when you’re 1000 ly or more from populated space.
MODULES
With engineers, the need has risen up for the ability to store enhanced modules.
- Select a few stations with such ability to store modules.
- Have a mission, that will enable the player to store one module.
- Have a CG, 10 best commanders can receive as a reward the ability to store more modules, others get just credits.
GALAXY
All stations buy exploration data, but no player can acces them, filter through them etc. I’d like to see a place, where I can access all this vast exploration knowledge of humanity.
- Jacques station (or a new station in Jacques bubble) is a perfect candidate for Depository of galactic exploration.
- Have a CG for transportation of exploration data from the bubble to Jacques, or something similar, that would lead to creation of this at Jacques.
- This interface, accessable only from Jacques, will show me the scope of the galaxy, I will be able to filter the galaxy by explored/unexplored, ELWs presence etc. I’m sure explorers will come up with more things to add.
- Player will have to complete a mission for access (explore this system, 1000 ly away from here).
STATIONS VOICE
I very much like the human voice coming from the stations. Such job must be terribly boring, I’d like to hear much more bored, sleepy, tired humans, with accents, spicy language and attitude. Average Joe, that would very much like to tell me to just off, blonde in her first job, that barely learned the words and misspells my name, things like that. Keep the nice people on stations in hugely populated systems, but give me this kind to more remote systems.
That’s all I was able to come up with. Seemed a lot more, when I was pondering about it yesterday at the bath J I’d say the main theme is variety, which is what this game needs the most. Basic principles are great, the galaxy is superb, now it just needs some more variety.