I ask for the perspective of the target. If I see my opponent is trying to ram should I meet it head on or turn away and make it a glancing blow instead? Longitudinally hardened is a good way to put it. An egg can take a lot of weight on its nose, but almost nothing on its side. It seems when I try to avoid and I get hit on the side, its worse for me.Serial rammer here.
The best rams are head on jousting.
E = 1/2 x m x v.squared
Damage should be proportional to energy at impact which is proportional the velocity squared.
Velocity will be your speed plus their speed so head on ramming gives bang for buck.
But the damage goes both ways. You have to be hard inside.
What gets me hard?
Selene Jean (is not my lover) she's just the girl that makes all the Alliance guys hard.
I think your question is really - "Are ships longitudinally hardened?"
The answer is: I dunno, but I've thought about it.
-See, if I hit someone side-on, It's usually in a brawling wrestling close up fight where I'm trying to get in tight enough to spray them all over with green frags.
So I'm not going full pelt, FA Off boost.
And they're not coming at me side on.
you might get better answers from better pilots, I can't hit someone running sideways.
But head on?
This is the last thing you see:
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I smash into the side of large ships (and interceptors) all the time (mostly in small ships) and I usually strip the shields. I have never managed to finish a large ship by ramming a small or medium ship into it - strictly used as a shield stripper. Not sure if this is helpful.
If only the Fed Bricks would get decent ship kits now.My friend, you need to buy yourself a FAS ASAP.
My FAS doesn't run out of ammo until my hull is <20%. It's got the speed and weight to ram anything to death.
Just like in real life where as a glancing blow doesn't hurt as one that comes straight in. So it is with ramming. Even the bumper's one can install via the store don't work, they are basically just an image. I've learned to utilize thrust up and down a second or two prior to when I just know they are going to ram.Does it affect damage if you take the ram head-on or on the side? I suspect you take less damage if you meet it head-on, but i dont know, has anyone tested this question?
This is what i'm talking about, but it seems to do more damage in these cases. Maybe its all in my head.Just like in real life where as a glancing blow doesn't hurt as one that comes straight in. So it is with ramming. Even the bumper's one can install via the store don't work, they are basically just an image. I've learned to utilize thrust up and down a second or two prior to when I just know they are going to ram.
I'm in agreement, I seem to get more damage from the long scrapes than a full on ram.This is what i'm talking about, but it seems to do more damage in these cases. Maybe its all in my head.
May I throw a related question into the mix? I'm wondering if being hit while FA-off causes less damage than with FA-on. When FA-off, our ship tends to "roll with the punch" (we bounce off with a new heading and velocity imparted to us by the collision), whereas FA-on our ships tries to hold still, which would seem to hurt more. At least that's the way it works IRL.
I've also entertained using FA-off and thrusters off to let ships faster than I am knock me into a high-speed escape drift. This happened to me once by accident in my normally slow Keelback, and it allowed me to survive the encounter!
LOL, I get "rammed" by NPCs constantly. PvE combat is like bumper cars down and the County Fair. But it's the PvPers I'm particularly worried about, especially those who use ramming as an exploit to KOS CMDRs otherwise under the protection of the station.Are we talking getting rammed by NPCs?
I’ve never seen that.