Any good systems left?

Personally I would scroll to the end of this message to see my genuine question, or if you'd prefer, you can read the incessant scribblings of a new user, trying his best to suck up to old users, just to get an answer to a question that may have already been answered.

So I'm that weird person that for some reason wants to push themselves to complete insanity to get something that looks respectively nice, in elite dangerous' sense this is the race for the Imperial Cutter.
So for the past month or so I have pushed my sanity to its limits and grinded each day to the rank of Duke in the Empire, to which I thought wouldn't be that bad, in which case I was completely wrong, the only problem is, while I have the rank i don't have the money...
I've been scouring this forum for the past 2 or so months looking for still valid systems which will dish out a few million Credits with a combination of 2 or 3 missions. While users have been pointed to many different systems such as Fehu, Robigo and Sothis, I've come to realise that these threads are almost 2 years old and from what I believe to be completely invalid.
While some may see my situation and respond with "Play the game normally and have fun, you'll get the money over time" and well... I've already had my fun but now with the upcoming release of 2.3 and possibly walking around your ship, I would like something in which I could slightly show off in, additionally I am a trader and this ship will be perfect for my long hauling.

So overall what I'm really asking is, is there any systems currently good for getting large Credit rewards? Things like Smuggling missions, or Agricultural Supply Runs, or Destroy a Settlement Generator ETC...?
 
How do you feel about combat? Systems at war can pay out some hefty rewards for combat zone missions, which you can also stack. Being Allied with the faction giving the missions helps there. System states matter more than they used to, so try to avoid systems/factions with no states at all.
 
Do passenger missions - not too long. Build reputation locally. They will pay you well if you do several in succession for not more distance than,say 100 lyrs.
 
Yes I have thought about completing combat missions, although, truth be told.. Im not that good at it. I currently have an Imperial Clipper which I have kitted out for trading but also implemented a lot of shield boosters and rail guns, but I feel I may have to buy a whole new ship to complete these missions with somewhat success. Do you think I would have to get a new ship or can the Clipper be built for combat?
And thank you for the fast response, I'm thankful for any response really! o7
 
Sothis has good missions sometimes. I did two yesterday that had me run around 400ly and made around 10 million.

Other than that, passenger missions are a good option. Then of course there is always mission stacking in civil war and war systems.
 
Yes I have thought about completing combat missions, although, truth be told.. Im not that good at it. I currently have an Imperial Clipper which I have kitted out for trading but also implemented a lot of shield boosters and rail guns, but I feel I may have to buy a whole new ship to complete these missions with somewhat success. Do you think I would have to get a new ship or can the Clipper be built for combat?
And thank you for the fast response, I'm thankful for any response really! o7

I have a Clipper ... it is vulnerable in combat because it turns slower than many ships. Other than that, it is still quite capable, so long as you fit at least one gimballed weapon on those outlying pods ..... they are too wide apart for fixed weapons to converge sometimes.
 
Do passenger missions - not too long. Build reputation locally. They will pay you well if you do several in succession for not more distance than,say 100 lyrs.

Would I need a specific ship to do this. I am aware that you can buy a passenger Cabin but I'm pretty sure theres a certain limit of passengers each ship can hold.
Thank you for the quick reply o7

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Sothis has good missions sometimes. I did two yesterday that had me run around 400ly and made around 10 million.

Other than that, passenger missions are a good option. Then of course there is always mission stacking in civil war and war systems.
I have heard that Sothis and Robigo are "back" and that you can again make a decent amount out there, I haven't tested it yet cause it's a pretty far trip for a clipper.
So do you have higher than Neutral reputation with certain factions at those stations to offer you those amounts?
Thanks for the response o7
 
If someone has a system that is profitable, naming it on this thread will quickly alert FD to close it down as users come from all over to become quick billionaires.....

You should decide what you want to do, what ship/s you need to do it and work to how much they cost. There isn't a ship at reasonable prices that can't do what you want to do and well. A few days in an extraction site will get you what you need.
 
I have heard that Sothis and Robigo are "back" and that you can again make a decent amount out there, I haven't tested it yet cause it's a pretty far trip for a clipper.
So do you have higher than Neutral reputation with certain factions at those stations to offer you those amounts?
Thanks for the response o7
I'm friendly with the federation and allied with the fed aligned factions in both ceos and sothis. That seems to help.

It's easy for me, a little bit of time, since I'm using an Asp Explorer for it.
 
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If someone has a system that is profitable, naming it on this thread will quickly alert FD to close it down as users come from all over to become quick billionaires.....

You should decide what you want to do, what ship/s you need to do it and work to how much they cost. There isn't a ship at reasonable prices that can't do what you want to do and well. A few days in an extraction site will get you what you need.

Thank you for the response! But I just want to be clear that I'm not purposely trying to differ the game for worse and I'm not imposing you've blamed me for that. However, I would like the chance to be prepared for elites upcoming updates centred around larger ships and do not have a clear idea on the best methods of credit making even after my extensive play period. But thank you, I'll keep extraction sites in mind o7
 
Do you have an Asp Explorer or enough cash to buy one that looks similar to this? - https://coriolis.edcd.io/outfit/asp?code=A0patiFfliddsnf5------00---3cmkmf0iB42i2f.Iw18WQ==.Aw18WQ==.
Do you have Horizons?

If the answer to both is yes (obviously you can downgrade something like Fuel scoop, AFMU) then get yourself Felicity Farseer to rank 5 (engineer) and get that ship + the level 5 FSD boost.
At 31.29ly stock the FSD boost will give you anything between 20% and 50% jump range boost: http://inara.cz/galaxy-blueprint/2
So what does that give you? It gives an Asp that can make between 38ly and 47ly jump range. Lets assume you get 42Ly as a nice middleground estimate. This Asp is exploration fitted and can carry 2 passenger missions in it's business/first class cabins.

Righto, so then you look for the ultra long range missions (20,000ly odd). These will pay between 50mil and 80mil per mission with edge cases either side. Packing 2 ideally with targets pretty close together means you'll have a roughly 45Kly round trip for about 140mil credits, possibly more if you find good missions, some have been seen for over 100mil. Some reports say that allied stations give higher chances of these, me personally I found that specific stations/ground bases pump these out and others don't ever show any. It's a bit odd really, throw up a reddit post or something asking for stations/bases with lots of passenger missions and take a gamble, at 42ly you can be anywhere in the bubble within 3-4 jumps.
Be aware to accept and complete some missions you may have to swap something out for a cargo rack at either end to do said accepting/rejecting then swap back again, not sure if they fixed that issue yet..

45kly at 42ly per jump is 1071 jumps. At 1 jump per minute (leisure pace) thats 18 hours total flight time... That comes to 7 million credits per hour. Not including exploration data that you can use to rank factions or unlock engineers or whatever.
This can be shortened (and profit per hr increased) by using neutron stars or getting better than 1j per minute. Best case you can maybe consistently do a jump every 45 seconds but with route plotting and the rest of it I've found 1min to be a good yardstick. Additional notes - Filter galaxy map for scoopable stars only and you don't even have worry about fuel until you get warnings for not scooping long enough. An optional yet very useful extra is to get low emissions powerplant modification which will lower power output (which you have spare of anyway) but give you much better heat management. On my Anaconda that means I can be fuel scooping at 1225kg/s and activate my FSD :p

If you don't fancy long distance travel or don't have horizons my best advice is community goals. Get top 10/25% each week for average payouts of anything between 10-25mil, it can be quite fun too to be competitive. It'll take longer but is a good consistent way to get a decent payout each week. Not recommended in Open for anyone who isn't PvP experienced or willing to die.
 
Two Word: System State

Systems in a state of War have combat/skimmer/settlement missions
Systems in a Famine state love food.
Systems in an Outbreak state love medicine.

And by love, I mean give missions that pay well or better.
 
Do you have an Asp Explorer or enough cash to buy one that looks similar to this? - https://coriolis.edcd.io/outfit/asp?code=A0patiFfliddsnf5------00---3cmkmf0iB42i2f.Iw18WQ==.Aw18WQ==.
Do you have Horizons?

If the answer to both is yes (obviously you can downgrade something like Fuel scoop, AFMU) then get yourself Felicity Farseer to rank 5 (engineer) and get that ship + the level 5 FSD boost.
At 31.29ly stock the FSD boost will give you anything between 20% and 50% jump range boost: http://inara.cz/galaxy-blueprint/2
So what does that give you? It gives an Asp that can make between 38ly and 47ly jump range. Lets assume you get 42Ly as a nice middleground estimate. This Asp is exploration fitted and can carry 2 passenger missions in it's business/first class cabins.

Righto, so then you look for the ultra long range missions (20,000ly odd). These will pay between 50mil and 80mil per mission with edge cases either side. Packing 2 ideally with targets pretty close together means you'll have a roughly 45Kly round trip for about 140mil credits, possibly more if you find good missions, some have been seen for over 100mil. Some reports say that allied stations give higher chances of these, me personally I found that specific stations/ground bases pump these out and others don't ever show any. It's a bit odd really, throw up a reddit post or something asking for stations/bases with lots of passenger missions and take a gamble, at 42ly you can be anywhere in the bubble within 3-4 jumps.
Be aware to accept and complete some missions you may have to swap something out for a cargo rack at either end to do said accepting/rejecting then swap back again, not sure if they fixed that issue yet..


45kly at 42ly per jump is 1071 jumps. At 1 jump per minute (leisure pace) thats 18 hours total flight time... That comes to 7 million credits per hour. Not including exploration data that you can use to rank factions or unlock engineers or whatever.
This can be shortened (and profit per hr increased) by using neutron stars or getting better than 1j per minute. Best case you can maybe consistently do a jump every 45 seconds but with route plotting and the rest of it I've found 1min to be a good yardstick. Additional notes - Filter galaxy map for scoopable stars only and you don't even have worry about fuel until you get warnings for not scooping long enough. An optional yet very useful extra is to get low emissions powerplant modification which will lower power output (which you have spare of anyway) but give you much better heat management. On my Anaconda that means I can be fuel scooping at 1225kg/s and activate my FSD :p

If you don't fancy long distance travel or don't have horizons my best advice is community goals. Get top 10/25% each week for average payouts of anything between 10-25mil, it can be quite fun too to be competitive. It'll take longer but is a good consistent way to get a decent payout each week. Not recommended in Open for anyone who isn't PvP experienced or willing to die.

Wow, thank you so much for that response.. really, you didn't have to go through all that effort to type that but, I'm so glad you did!

Yes I have all of what you said, I bought horizons the second I could however, I'm going to have to re-buy the Asp. But I will most definitely look into what you've told me

And thank you again for going through the trouble of replying with this information, I'm very grateful! o7
 
I went to sothis/seos a while back to rank up and get my chrome gunship doing data runs
With minimal logging and never supercruising between sothis mines and newholm station
I realised i was making 1 to 2 million per hour sometimes even 3 or 4
You can make money fast doing anything except salvage missions you just need to cut your travel times
hopping around for days just to find a system with a convenient short range layout is totally worth it
Especially if you are looking for warzones
 
Two Word: System State

Systems in a state of War have combat/skimmer/settlement missions
Systems in a Famine state love food.
Systems in an Outbreak state love medicine.

And by love, I mean give missions that pay well or better.

Thank you for your response. I was slightly aware of the worth of some commodities in certain systems but thank you for confirming when their worth is higher
 
As of 14th March 2017, I'm currently grinding in a system called "Quince", (~400ly outside main bubble) Taking missions from "Millerport"

This starport has 3 Empire Aligned AGENTS that hand out Planetary scan missions like theyre going out of fashion. And said missions do have a tasty reward attached to them (lowest i take is 300k, highest ~900k)
Bonus to the juicy money, your imperial rank will rise as well, so win win!!
This method does require swapping between instances (Solo, Open, Private) to stack the missions. (which i might add, some people dont agree with, for some reason)

The bonus to these planetary scan missions, is that the planet, Kosmala Rewards, is in system, approx .17ls away from the station.

So within 10-15 mins, you can stack 20 well paying scan missions, land once, scan the data point. and return to the port. Simple as that. Rinse And Repeat!

Or.. if u really fancy it, there are some high paying Massacre missions there too, from all 3 said empire agents too, to complete also in system
 
^^^^ Totally this. Come to Quince and rinse the heck out of these before the release drops and they nerf the # of missions you can stack.
I started doing these a couple of weeks ago - when I can (which isn't a vast amount), at 98% Baron.
I'm now ???% Marquis - technically 100% Earl, but it's still ticking up even though I've not had a promotion mission yet.
And I'm 500m Cr better off.

2% Earl to 100% took 15 runs so about 7% a pop - I can't resist the odd 1m+ mission from the non-Empire faction, which if it helps prolong the war so much the better.

Best thing? It's as far from a grind as I can imagine, they're really good fun!
Yes, it is going to the same place and doing the same thing but it's just different enough each time. Your building or outpost, once you have found it (another variable) might be totally unguarded and have a public datapoint.
Or it might be bristling with Skimmers and turrets and be private - that's going to get you a (feeble 500 cr, 8 minute) bounty no matter where you scan it from - and that can take some working out too.

It's a bit of a trek to get up here, but I can't recommend it enough.
 
There are so many missions available at Quince you don't need to mode switch.

BTW, the highest payout I've seen for a single surface scan mission was 1.4 million, this morning. Went to the surface twice, went from 21% to 50% Lord.

Quince is ridiculous right now [haha]
 
For something completely different: you could just fly out to the Guardians Ruins, and get about 8-10 million per planet for scanning a few obelisks.
 
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