Hi there fellow Commanders,
Since we had a hugely successfull launch of 3.3, which includes rich and proper classic MMO standarised tools to run and maintain guilds..., ehm..., squadrons, I'm expecting to see many specialized squadrons out there (eg. PvP/PvE focused, trading/mining/exploration heavy focused etc.) pretty soon (TM).
Since I was myself a grandmaster of a roleplay guild with ca. 300 members in Star Wars The Old Republic MMO back in the days, I can clearly see how the new & purely awesome squadrons managing tools will ease the roleplaying in our galaxy.
No time for me this days to run a guild..., ehm..., squadron of any sort, as it consumes massive effort of plenty of people (guild leader + guild officers), for to keep the healthy and fun guild up and running. *
...so I'd like to find one, worth joining. That's why asking fellow Commanders this:
ANY HEAVY ROLEPLAY FOCUSED SQUADRONS OUT THERE ALREADY?
For those of you interested what heavy roleplay is, the short answear is: while in-game you're always in-character. A bit longer answer would be watching this example of heavy roleplay gameplay from Arma III:
[video=youtube_share;Ybp6t9ySFGw]https://youtu.be/Ybp6t9ySFGw[/video]
*) On a sidenote: most of you Commander have probably no idea what I'm talking about, when it comes to massive effort in runing and managing the guild/squadron, so please..., pretty please with cherry on top - as a bit of an advice from an MMO veteran - try to find a proper squadron for yourself first, waaaaaaaaaaaaaaay before you'll come up with the idea to set up one yourself. Non MMO game out there needs thousands and thousands of dead guilds, that died after 3 months. I've seen so many of them already. It's just not worth your time and effort if you won't really dedicate yourself into the work. Plus, without a pack of great friends to help you out running all the details (eg. website, guild forums, recruiting, live events etc.) it's just impossible and will become a frustrating journey for you.
Since we had a hugely successfull launch of 3.3, which includes rich and proper classic MMO standarised tools to run and maintain guilds..., ehm..., squadrons, I'm expecting to see many specialized squadrons out there (eg. PvP/PvE focused, trading/mining/exploration heavy focused etc.) pretty soon (TM).
Since I was myself a grandmaster of a roleplay guild with ca. 300 members in Star Wars The Old Republic MMO back in the days, I can clearly see how the new & purely awesome squadrons managing tools will ease the roleplaying in our galaxy.
No time for me this days to run a guild..., ehm..., squadron of any sort, as it consumes massive effort of plenty of people (guild leader + guild officers), for to keep the healthy and fun guild up and running. *
...so I'd like to find one, worth joining. That's why asking fellow Commanders this:
ANY HEAVY ROLEPLAY FOCUSED SQUADRONS OUT THERE ALREADY?
For those of you interested what heavy roleplay is, the short answear is: while in-game you're always in-character. A bit longer answer would be watching this example of heavy roleplay gameplay from Arma III:
[video=youtube_share;Ybp6t9ySFGw]https://youtu.be/Ybp6t9ySFGw[/video]
*) On a sidenote: most of you Commander have probably no idea what I'm talking about, when it comes to massive effort in runing and managing the guild/squadron, so please..., pretty please with cherry on top - as a bit of an advice from an MMO veteran - try to find a proper squadron for yourself first, waaaaaaaaaaaaaaay before you'll come up with the idea to set up one yourself. Non MMO game out there needs thousands and thousands of dead guilds, that died after 3 months. I've seen so many of them already. It's just not worth your time and effort if you won't really dedicate yourself into the work. Plus, without a pack of great friends to help you out running all the details (eg. website, guild forums, recruiting, live events etc.) it's just impossible and will become a frustrating journey for you.
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