Ship Builds & Load Outs Any idea for PVE/Roleplay Anaconda build ? Can i make better ?

http://coriolis.io/outfit/anaconda/...d376lv32i2f.IwgMIyu7Tkg=.Aw18ZlA=?bn=Anaconda
here is my baby.. her name is Asuman. so i dont like farming merits or bountys or other boring activitys. i like doing missions on open play and comminicate with other players. if u have any idea i will be happy. this build have enought kinetic damage ? cuz i can change cytoscramble with enforcer connon. it depends about plasma connon damage type i am really dont know, plasma kinetic or thermal damage ?
 
Other than the fixed PA you need to be considering gimbals and turrets on ships from the Python up, with fixed you'll spend most of the engagement trying to line up the target and probably taking fire all the time.

I've added a few turrets and some gimballed frags (the fixed m cannon would upgraded to class 3 when available), use the laser turrets for small ships and shields then use the heavy kinetic weapons on the hulls, you might need several fire groups set up for different target types.

http://coriolis.io/outfit/anaconda/...lv32i2f.Iw18ZYAwkA==.Aw18ZIIzaQ==?bn=Anaconda
 
Last edited:
oh D rating sensors really good so yes i know gimbals and turrets important for big ships. I thing not to fight small ships so i have high mass factor i will escape :p but if i need destroy ship like a cobra or viper, gimbal beam laser dont enought ? and other than i want some fantastic build with unique hardpoints :p
 
Back
Top Bottom