With whispers of mysterious events in the Formidine Rift, the Pleiades, and elsewhere, I'm beginning to get a little nervous out here in the void, as an explorer. As neat as it might be to be that first explorer who is interdicted by the Thargoids or worse, I'd honestly prefer to keep my exploration data safe. I have little combat experience, but I do plan on getting some ship launched fighters and perhaps minimal armament for my annie the next time I'm in the bubble (which will, hopefully, be before the aliens invade). Since I'm totally out of the loop on fighting, I have no idea what setup could preserve a decent jump range but also be a viable foe against the Thargoids (I've spent virtually all of my time in Elite: Dangerous exploring in unarmed vessels, except for grinding for an Asp then an Anaconda back before DWE). Of course, without actually encountering the Thargoids, it is impossible to know what a viable defence against them entails.
Any ideas on a configuration for for an exploration ship (Asp or Anaconda) that might help defend against possible aliens but also maintain a decent (> 35 LY) jump range? I realise the Engineers may be required, but I know nothing of that system. For an Anaconda, how many weapon slots can you use before jump range is massively affected? What about shields? Right now I use 2D shields - probably not enough to stand against alien warships.
Any ideas on a configuration for for an exploration ship (Asp or Anaconda) that might help defend against possible aliens but also maintain a decent (> 35 LY) jump range? I realise the Engineers may be required, but I know nothing of that system. For an Anaconda, how many weapon slots can you use before jump range is massively affected? What about shields? Right now I use 2D shields - probably not enough to stand against alien warships.
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