Engineers Any issues swapping modified FSD?

t is actually an idiotic system. Any ship including modules shoud be poolable in a way, or even transferable. FD fears of gold miners is wildly exaggerated in their minds
Things just becomes a hazzle ingame because of antique mechanics.
I have to dump cargo to an escort for helping me do a delicate trade run? in 3300 something ? I cant transfer some credits ? sod off!!
My "Reality Distortion Field" is not really working anymore!
RNG ? I am going to bed.

Cheers Cmdr's
 
Am running a Level 4 FSD on my Type-9 missions runner, am very happy with the new performance. I was about to move my Anaconda & T9 miner to upgrade them in Farseer, instead of upgrading can I swap the drive into my Anaconda & mining ship when needed? Am figuring there is no need to waste materials, I can only fly one ship at a time.

Cheers

Yes you can swap modified modules between ships with no trouble when needed. As mentioned a module will be available for buyback some where between 8-10min after it has been sold. If you leave it too long if will disappear and no longer be available for buyback. Also I heard if the game crashes or you log out before buying back that mod will disappear.
 
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t is actually an idiotic system. Any ship including modules shoud be poolable in a way, or even transferable. FD fears of gold miners is wildly exaggerated in their minds
Things just becomes a hazzle ingame because of antique mechanics.
I have to dump cargo to an escort for helping me do a delicate trade run? in 3300 something ? I cant transfer some credits ? sod off!!
My "Reality Distortion Field" is not really working anymore!
RNG ? I am going to bed.

Cheers Cmdr's

This, +1.

If they are so worried, make it that there is a limit on how much credits per day/hour you can transfer. (e.g. no more than 1M/hour, or max 6M/dy)
 
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