TL : DR - I probably don't need to change response curves, but I'd like to be able to, just in case...
I just bought a new joystick, the VKB Gunfighter Mk III. Very nice it is too. I am coming from a T16000M Thrustmaster, which was also very nice, and over the last couple of years I have become pretty proficient with fixed weapons using this stick, and had no need to modify any axes in order to aim. The new stick is probably quite a bit more accurate, and as such I find I am probably over correcting a bit. The few times I have played with the new stick I think I am still doing Ok with the fixed weapons, but wonder whether I might be better off 'softening' it a bit using some kind of curves software.
The stick comes with software (VKBConfig) that apparently enables you to modify axes responses. Unfortunately I can't even find the right place / tab to start trying this out. So joystick curves or perhaps joystick gremlin would be better. I have used joystick curves many years ago, but I think joystick gremlin might be better, and since my experience with curves was a long time ago I might just as well treat either of them as starting again from scratch. (And to be honest, I'd prefer not to have a virtual middle man involved, but both require that in the form of vJoy software. So if anybody is familiar with the VKBconfig software enough to help me feel free to chip in.
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I have downloaded vJoy software, and also gremlin. I ran vJoy, and from what I can tell, I have created a virtual joystick, certainly joystick gremlin lists one. Bear in mind if I do anything I only want to soften the X and Y (pitch and roll) axes and the RZ (yaw) axis. In the gremlin software I have mapped the three physical axes to the three corresponding virtual axes, and in the virtual axes set up a response curve. However, I'm not sure anything is happening...
I keep both vJoy and gremlin running, but as far as I'm aware, my control mapping is still the same as it was when I set things up originally, and if I try to re-map pitch, roll or yaw it just shows the same (physical) device listed with no indication it's using the virtual device and thus the custom curve.
Actually flying, it's difficult to tell the difference (if there is any). Thus why I suggest that I might not really need to modify the response curves and may just need to spend some time getting used to the new stick. Still, I'd like to be able to, just in case.
So, if there are any Joystick Gremlin wizards out there who'd be willing to give some help and advice, it would be appreciated.
Thanks
I just bought a new joystick, the VKB Gunfighter Mk III. Very nice it is too. I am coming from a T16000M Thrustmaster, which was also very nice, and over the last couple of years I have become pretty proficient with fixed weapons using this stick, and had no need to modify any axes in order to aim. The new stick is probably quite a bit more accurate, and as such I find I am probably over correcting a bit. The few times I have played with the new stick I think I am still doing Ok with the fixed weapons, but wonder whether I might be better off 'softening' it a bit using some kind of curves software.
The stick comes with software (VKBConfig) that apparently enables you to modify axes responses. Unfortunately I can't even find the right place / tab to start trying this out. So joystick curves or perhaps joystick gremlin would be better. I have used joystick curves many years ago, but I think joystick gremlin might be better, and since my experience with curves was a long time ago I might just as well treat either of them as starting again from scratch. (And to be honest, I'd prefer not to have a virtual middle man involved, but both require that in the form of vJoy software. So if anybody is familiar with the VKBconfig software enough to help me feel free to chip in.
I have downloaded vJoy software, and also gremlin. I ran vJoy, and from what I can tell, I have created a virtual joystick, certainly joystick gremlin lists one. Bear in mind if I do anything I only want to soften the X and Y (pitch and roll) axes and the RZ (yaw) axis. In the gremlin software I have mapped the three physical axes to the three corresponding virtual axes, and in the virtual axes set up a response curve. However, I'm not sure anything is happening...
I keep both vJoy and gremlin running, but as far as I'm aware, my control mapping is still the same as it was when I set things up originally, and if I try to re-map pitch, roll or yaw it just shows the same (physical) device listed with no indication it's using the virtual device and thus the custom curve.
Actually flying, it's difficult to tell the difference (if there is any). Thus why I suggest that I might not really need to modify the response curves and may just need to spend some time getting used to the new stick. Still, I'd like to be able to, just in case.
So, if there are any Joystick Gremlin wizards out there who'd be willing to give some help and advice, it would be appreciated.
Thanks