Any reason I shouldn't buy a Type 9?

Life for me in the ED universe is going well.
Have specialized ships for mining, exploring, long range trade, and trade and missions.

My trade and mission ship is my Python designed for cargo hauling. It's has been working very well in both bulk cargo (216t) and missions because of its jump range.

I like specialized ships though and want a pure cargo ship.
The Type 6 is a great ship (one of my favorites) but a bit small.
The next obvious choice was the Type 7 but I gain nothing compared to the Python.

This leaves the Type 9.
What a space cow but what a cargo carrier! Played with some builds at the Corilos site and I can get her up to 500t of cargo capacity and still have decent survivability - for a Type 9 that is.

I know we have a couple ardent and not so ardent Type 9 pilots here. Anyone have any regrets about your Type 9 time? Any huge reason I shouldn't give one a try for in the bubble bulk hauling?
 
I love my Type 9, I will never sell it. But Conda, Python, Clipper, and the bigger faction ships do it better and faster (Some yes smaller cargo, but faster/quicker). I hope for FD to give some love to the Type 7 and Type 9 as they really are out of place in Elite currently, due to Multi-role ships outclassing them in Trade running.

But in saying the above, I still use my Type 9, even took her to Jaques (Cause she deserved the honor of going first, before my Conda). And also it feels like its my Flying residence, its big enough for a famliy of 500 to live in :)

 
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I'm the least likely person you can imagine to be flying a T9, usually I gravitate towards small agile ships in games like this.

There's no way I could fly it for weeks at a time because it's just too sluggish in SC for me to be comfortable with. It's a superbly efficient cargo shifter though, can fly any profitable regular trade route without needing a scoop due to having a massive tank, can be engineered to have a jump range that isn't terrible for the kind of journeys it's best at and even with a class 6 scoop on it I can carry 424 tons which is useful for the long-range CGs to Maia.

At least for now, interdictions aren't any kind of problem. I only have a class 5 shield on mine and no weapons at all, I've never lost it and only had my shields dropped once. Usually I don't take a shot when interdicted, I just submit and wake out because if I'm hauling cargo I don't waste time fighting combat ships.

I do have 7A thrusters on mine (not that you really notice on a T9 lol) and it's a lot better than you'd think to fly in regular flight. It's never going to be nimble but it's easy enough to land on planets and at stations manually. I have a docking computer on mine just out of laziness but it's in no way required, it's actually easier to judge getting through the slot than a Conda in my opinion.

If you've got the credits to spec it well from the start, I'd definitely recommend giving it a go. I can see that it's definitely not a ship that everybody is going to like but mine has grown on me since I got it.

As an added bonus mine is yellow which makes it look like it's come from the council.
 
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Of all the ships I've owned (up to Anaconda) the T9 is the only one I really regretted selling. What was best about it in the pre-2.1 era was surprising interdicting NPCs with its firepower. I doubt you could do that now.
 
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Alright, sounds good.
Been saving money so I should be able to pick one up shortly...especially if I keep getting lucky in the game.

One thing that the Python has shown me is that size matters. More cargo carried '= more money made a trip.

And the T9 can't pretend to be anything but what it is.
Thanks.
 
Of all ships i ever had, the Type-9 is one i hated the most. It is of no use at all. It flies worse than a brick. It is so lame and bulky that flying it made me want to play Elite actively less. Not only is the handling bad, but it's jump range is just not cutting it. Always the 2-3 ly short of having a 1 or 2 hop route instead of a 3-4.

I sold it after 2 weeks. And went with the Python for mining / trading, Asp for exploration / missions any the Vulture for the pew pew.

Just do a few Community Goals, save that money and get an Anaconda and high quality other ships instead. Anaconda is really a good ship. T9 isnt.


Edit: t9 looks good on paper. But you cant really figure out the way it flies and how unforgiving every little inprecision is (like messing up the supercruise approach to the station... that turning time...) until you fly one. Some people get along with this, and you only need 2-3 hauling Community Goals to afford an Any, but... well... i sold it. It was just too boring and exhausting to bear.
 
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I have owned the T9 until I bought the Anaconda ... for trading and I don't regret having done so
 
I was a T9 diehard fan, but with SLF coming, the T9 will be a dinosaur. I definitely want to try SLF, and the T9 can't survive using an SLF because it has wimpy shields. And now that I've flown an Anaconda again, the jump range difference is just tremendous: 36 LY combat loaded vs 11 LY cargo loaded. So I sold my T9 already, and upgraded to a Conda, joining the heard of large ship owners. Ah well. The game is what it is. No point running uphill all the time. They want us to fly Anacondas, so we all fly Anacondas.
 
Yes I did look at the Anaconda for this and, while she certainly is more capable (albeit with about 20% less cargo), she is also double the cost.

As for interdictions that is the one wild card. Of course run and jump is all I can do and I have zero plans for heroic combat unlike that T9 combat pilot 777driver - anyone seen him lately?

We'll see how it goes. I have a little time to think about it as I save the necessary credit. And if it turns out to be a disaster...I don't know.
 
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I've been mining a bunch in an Asp, Dropship, T7, Python, Anaconda, and Corvette. Despite all that, I've been playing around a decent bit in T9's in beta, and I really like them.

Just bought one in live today, for the first time, and just finished up a few hours of mining to see this thread. Not even had a chance to engineer her out yet, but I really like her as a miner. It's just something about that meant-for-work Lakon feel that is perfect for it. Even the agility (which is plenty for mining in RES's) adds a lot to the experience, in a good way.

I put 7D thrusters on mine, as it's only a 10% difference in agility and a crapton of weight saved, not to mentiom the 50 million credit savings.

7D shield and two A Boosters for 319 MJ, seems decent enough, but we'll see how it goes.

Can't wait to install a Taipan in her. :D
 
Yes I did look at the Anaconda for this and, while she certainly is more capable (albeit with about 20% less cargo), she is also double the cost.

As for interdictions that is the one wild card. Of course run and jump is all I can do and I have zero plans for heroic combat unlike that T9 combat pilot 777driver - anyone seen him lately?

We'll see how it goes. I have a little time to think about it as I save the necessary credit. And if it turns out to be a disaster...I don't know.

It's an utterly terrible ship. Too expensive and squishy... a "survivable" T-9 costs about the same as a decent Tradeaconda.
 
Yes I did look at the Anaconda for this and, while she certainly is more capable (albeit with about 20% less cargo), she is also double the cost.

As for interdictions that is the one wild card. Of course run and jump is all I can do and I have zero plans for heroic combat unlike that T9 combat pilot 777driver - anyone seen him lately?

We'll see how it goes. I have a little time to think about it as I save the necessary credit. And if it turns out to be a disaster...I don't know.

If you have the credits, and you need a LOT OF CREDITS (especially to A rate her), the conda is a totally awesome ship. Can handle a fire fight, has a decent 240t cargo hold even with a 7A fuel scoop and 6A shield taking up the big slots. 8 utility slots and a decent jump range (I get 32ly unloaded, 25ly loaded in mine and that is fully armed and A rated). She can handle anything I chose to do in game so far.

Initially, after upgrading from a Python, I thought that she was a bad buy. Just getting her through the slot was a challenge (now it's a piece of cake and usually at over 200m/s). But she has proven to be a totally awesome ship! With grade 4 dirty drives she turns really nicely now too. G5s will be even better!

My next ship purchase will likely be the Cutter, as and whenever I get the rank for her!
 
I decided to grab a T9 cheap after that 30% sale on ships CG a few months back, and use that for CGs instead of my Python.
I found the T9 to be a pirate magnet of epic proportions.

I couldn't trade efficiently due to endless interdictions, I couldn't mine at all because pirates followed wherever I went. I'd barely deploy hardpoints before needing to turn and run again.

So I sold it, switched back to the Python and earned more cash, then purchased an Anaconda, no more issues. Lol
(Kept my Python).

Hope that helps!

CMDR CosmicSpacehead
 
I spent a lot of time in my T9, mainly trading from A to B and back again. This was before Robigo, Sothis and co arrived, and at the time was the biggest and best way to earn credits. If you are intending to pound a trade route over and over, then barring interdictions, the Type 9 and it's 500 cargo will earn you a huge pile of credits fast. There are many ways to earn credits, and easier craft to fly, but the Type 9 experience will stay with you forever!
 
It's an utterly terrible ship. Too expensive and squishy... a "survivable" T-9 costs about the same as a decent Tradeaconda.

I'm sorry but this is just wrong. If you can't survive in a T9 fine but don't make out that it has anything to do with the ship. A poor workman blames his tools.

You can survive in any ship in the game. If you want to survive in a T9, don't start trying to fight Elite npcs in what is a bulk cargo vessel.
 
Yes it is complicated...to me anyway :)

I currently have a, very capable, Python hauling 216 tons of cargo (224 w/o the fuel scoop) so I need to come out big (in a cargo increase) or not come out at all. That's what made the T9 appealing at 500 tons of cargo.

Of course I would rather have a "TradaConda" (probably) and it specs out at roughly twice the cargo of the Python but approx. 100 tons less then the T9 - again at double the cost. In addition my plan for this hauler would be for strictly "in the bubble/short range" stuff.

But then the Anaconda is capable of multiple missions down the road and obviously the T9 is not.

And then there are the interdictions...little doubt the Anaconda wins here hands down but, unless I am on missions (or forget to sell Engineer mission rewards), interdictions have not been a big problem.

Probably the obvious solution is best: Buy a "half price" T9, see how I like it, and use it to build wealth enroute to a Anaconda. And I guess you never really lose money with a ship; you can always sell it. The price difference is so dramatic that I'll get plenty of T9 time - or just wait for a while and keep running missions, trading, mining, and exploring my way to a Anaconda for bulk trading. Hmmm...I like the phrase "big pile of credits fast."
 
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The T9 is a great Ship! I first used him as Hauler, then as Miner for a long time and now have reoutfitted and modded him again for hauling with added Fighter in 2.2. You gotta have to like the heavy handling and feel of it, but if you like that kind of thing the T9 is great - he definitly feels very diffrent to any other ship be it in just flying about or in Combat situations. And that is his biggest plus point, don't know any more unique feeling Ship in ED.

And at the End of the Day he has the coolness factor too! He looks great from the outside but most importantly he has the greatest, most intruging and intressting looking bridge of all the Ships there are. I always look to the sides from time to time to make sure theres not an alien coming from the Corridors on the Side :D
 
You will be bored. I have a Type 9 and rarely fly it. It's fun to fly a lumbering space cow once in a while but ferrying 500 tons of stuff back and forth ad nauseum is not.
 
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