If you are pirating players (I assume you will be as it is the only way to pirate that is fun and profitable), then you need something that is fast. Resist the temptation to run an ASP. They're great, but, if you encounter bounty hunters (YOU WILL), you're sunk in the ASP. So, Cobra MK III to start, then when you get about 80 million, move up to a Clipper. The 80 million will let you A-rate the Clipper and have about ten million left over for operating expenses.
Remember, pirates have no pride. If you live to tax another day, that's good enough. But you better be good with the trigger, regardless, as you're bound to run into trouble.
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Piracy is probably the least efficient method of earning money in the game by a staggering margin (seriously -- I could probably make more money by mission grinding in any generic station). So, my advice would be... just don't. You'd make a trader's life miserable for a paltry, almost meaningless amount of money.
Then again, good luck finding traders that play in Open, to begin with. Trading / mining in Open Play is just about senseless.
Piracy is about fun, not credits.
And good pirates kill the nasty trader murderers. They protect their flock. If the spice doesn't flow the pirates aren't happy.