So short version... give a faction some assets, and I have no problems hurting them. Give them multiple systems, and I can hurt them too.
But if a faction is present in a system, with a high level of influence, and owns no assets in that system, what's a good way to cause negative effects to that faction?
I'm looking at a high population system (1/2 billion) and my goal is to get some more distance between two factions. That's normally best achieved by pairing positive actions with the upper faction and negative actions with the lower faction (ensures that the negative effect doesn't leech influence to other factions).
Any tips?
But if a faction is present in a system, with a high level of influence, and owns no assets in that system, what's a good way to cause negative effects to that faction?
I'm looking at a high population system (1/2 billion) and my goal is to get some more distance between two factions. That's normally best achieved by pairing positive actions with the upper faction and negative actions with the lower faction (ensures that the negative effect doesn't leech influence to other factions).
Any tips?