Any tips for mining? (and a couple of suggestions to improve it)

I just recently tried my hand at mining...Found it a very frustrating experience and quickly gave up.

My main issue was that when I did actually find an asteroid with something valuable in it, worth mining, the bits flew off and if I didn't pick them up they appeared to disappear after a certain amount of time...but if I did go to pick them up, I ended up losing track of the asteroid that I was actually mining...Then flying around mining random asteroids, then scanning the contents in order to find the one I had initially been mining...A complete waste of time and effort.

In the end, I ended up with whatever percentage of a valuable metal, with no way to locate the asteroid I was mining and continue to mine it after collecting the bits to refine...

My suggestion would be to either simplify the mining process with automated gathering of fragments to be refined, or once you start mining an asteroid with the mining laser, you lock onto that asteroid until you manually disengage or start mining a different one.
The problem with that 2nd suggestion is that you have to lock onto fragments in order to scoop them up...so it would require some secondary kind of target lock that is unique to the mining laser.

Either solution would vastly improve the mining experience, which unless I am missing something, is currently a fairly terrible experience.
 
Last edited:
I have had similar experiences with mining and automated gathering would be an improvement. Perhaps in some future version there could be partnerships between people, one mines the other collects and processes.

Anyway to address your request for help - if you mine in one spot, close to the rotation point, the bits float off in more or less the same direction.
 
Mining is a WIP. Although tractor beams won't happen (lore) FD are likely to introduce mining drones to help the process. As for tips: Pick 'Metallic' sites rather than 'metal rich'. Also, the best sites are either 'Pristine' or 'Major Reserves' both give chunks up to 60% of whatever it is. Get yourself a refinary with at least 5 bins (1 for each major metal plus 1 for 'scrap') this will save you time. lastly, shoot off a chunk and then collect it rather than shooting off loads and running after them. This way you will not loose sight of the asteroid. It can also be quicker once you get good at it, rather like a dog snapping treats out of the air. Hope this helps.
 
which unless I am missing something, is currently a fairly terrible experience.
No, you not missing anything, mining kinda sucks. Unless you are in a pristine metallic area don't even waste your time. It does get easier as you practice, but it doesn't get any less tedious.

Tips are don't mine anything less the gold(about 10k a ton), maybe silver(5k a ton). And even then don't bother unless it's 15-20% yields. Unless you want to chase around and scoop 20 bits of ore for fairly little money.

Also don't chip off too many bit unless you can scoop them up quickly enough. After you get better chip off more. Don't bother chasing them either, If you wait 20-30 seconds they will stop moving and then you can slowly scoop them up, go too fast and they will bounce around like pinballs.

With some practice you can line up 5-10 bits and scoop them up one after the other. But even then it is time consuming, tedious and boring.
 
Erm, I seem to remember there being tractor beams in First Encounters...

Maybe. But IIRC both the Writer Diaries and DB have said that relying on previous game versions is unreliable. The working lore is set to correspond with that used by the writers. Could be wrong about this but i'm at work and cannot check.
 
101 uses for a mining laser

AJ_Impy's guide to getting the most out of space rocks

First, location, location, location. Check the system map, click on asteroid belts and ringed gas giants. The two things you are looking for on the left hand panel are 'Pristine reserves' and 'Metallic'. Search either the galaxy or the Internet to find an appropriate system.

Equipment. I suggest a 4- or 5- chamber refinery, else the biggest that will fit. This gives you room for the three or four precious metals (Depending how you count silver) and a null chamber to accumulate chaff minerals so that you don't have to empty the hopper after every fragment. The other option, the biggest possible refinery, takes advantage of the fact that you can store a ton in each chamber when your cargo bay is full.

Mining lasers, there are two sizes. The difference here is the speed in which they cause fragments to eject. This is a matter of taste, but I'd start out with the small one to get the hang of things first. It is generally an idea to keep other weapons in your other slots unless you're in a pure trader, as there will occasionally be rude interruptions, especially if you are close to a marked resource extraction site.

Shields are essential. These are object-heavy areas, you'll be moving around, and some of the rocks are spinning pretty damned fast. That's without the occasional piratical nuisance looking to test your shields more conventionally.

Arrival. You've found a good site, you're kitted out. If you've never flown into a ring before, these things are dangerous, as in 'I once lost a top quality Python supercruising too fast near a ring' dangerous. Use the planet to slow you down, then approach the ring slowly and carefully. Resource extraction sites are easy to get to, but tend to be pirate-heavy: Go off the beaten track to another section of the ring. Approach with caution and at safe drop speeds, so that if/when the 'too close!' auto drop happens, you won't take damage.

If all goes well, you should be alone in a vast field of rusty brown floating rocks. Let's talk settings: I usually put 4 in shields, 2 in weapons, 0 in engines, with my cargo scoop always open as a brake. Speed kills, if you go careening off into a rock at dogfighting speeds, you'll be back at base camp with nothing to show for it but an insurance bill. Keeping your engines on a low setting with the scoop down is usually safe even at max speed, depending on ship and shields. Finally, ship lights. Turn these on, it makes fragments easy to see close up.

Pick a rock, any rock. There are three ways to tell if you're close enough: Radar, the impact warning, and using your mining laser as a rangefinder. Just before it gets in range, the glow of it will reflect from the surface of the rock: kill your forward thrust and watch as your mining laser starts making magma graffiti.

This graffiti actually serves a purpose, it acts as your 'tag' on the rock you're working on. If you lose track of your target rock, look for the one with the laser scars. If you want, you can get fancy and carve your initials, but just looking for the scar is a useful waypoint. Use your radar as well, recognise your rock's size, shape and spin, and use that to orient yourself.

As you fire at the rock, fragments will come flying out. Make sure to target the first one, this is your 'scan', in effect. Let's talk percentages: 5% to 10%, you're looking at ten to twenty fragments to a ton, not usually worth it, you'll be lucky to get one ton out of this rock. 15% or thereabouts, about 6-8 fragments a ton. You should get a good ton out of this rock, up to you if you want to keep going or move on. 20% to 25%, 4-5 fragments a ton, you'll probably get two or three out of this rock. 30%-40%, this is a good rock, with a ton every three fragments or so. 50% to 60%, congrats, you've found a motherlode.

Now, worthwhile materials. Platinum is 18-19k, Palladium 13-15k, Gold 9-10k, silver 4-6k. Platinum is the main goal, nowhere sells it. You get the best prices for these four at high tech systems such as Leesti. If your rock doesn't have any or has a low percentage trace, ditch it and move on to the next rock. Otherwise, keep shooting until it spits out a number of chunks that you can handle. If you're unsure of your scooping skills, practice on a chaff asteroid until you get the hang of it. I recommend 3 as a good target to start with, working up to four or more with practice.

Scooping fragments. Give them a couple of seconds and they will come to a halt. Use thrusters in short bursts to get near them rather than the main throttle. Remember your ship's geometry, the cargo scoop is below the cockpit, you want to keep the fragment centered in the scope, but err on having it towards the bottom rather than the top, else it might bounce off and go beneath you, spinning off for 50 meters or so. Be mindful of the target asteroid, especially if it's an irregularly shaped fast spinner, as these can batter fragments and your ship quite a distance. Your time limit is the integrity meter below the scanner for each fragment.

The radar is the best tool for relocating your asteroid, but even if you're offscreen, it should still be the biggest thing in the area. When you see the fragments fly off and settle, try to remember where their resting point is in relation to your starting point. It boils down to 'look for the biggest rock with laser scars on it', essentially. Once you find it, repeat until it runs dry, then on to the next. Fill your bay until you have a full load or get bored, then head to your sale destination and rake in the pure profit of some of the highest value commodities in the game obtained at no monetary cost.
 
In the end, I ended up with whatever percentage of a valuable metal, with no way to locate the asteroid I was mining and continue to mine it after collecting the bits to refine...

When I shoot an asteroid with a mining laser, the asteroid in it's distinctive form actually appears as an outline on my radar.

Like in this picture
http://www.incgamers.com/wp-content/uploads/2014/10/elite-dangerous-mining.jpg

Check the yellow outline on the radar. It's really easy to find the asteroid again.
 
When I shoot an asteroid with a mining laser, the asteroid in it's distinctive form actually appears as an outline on my radar.

Like in this picture
http://www.incgamers.com/wp-content/uploads/2014/10/elite-dangerous-mining.jpg

Check the yellow outline on the radar. It's really easy to find the asteroid again.

Worth mentioning that objects in the mirror on the radar may be larger than they appear. Or vice versa. You can also triangulate using any other rocks on the radar, or if you have a ton of chaff minerals, you can eject the canister as a 'beacon'.
 
What AJ_Impy wrote covers a lot of it already. Once the fragments have come to a stop, use your reverse thrust key to move back and forward to collect fragments quickly without having to turn around each time. This saves a lot of time when you have multiple fragments to pick up.

Fragments are listed on the contacts screen, so if you are looking for that elusive fragment of value among multiple low value ones, you will be able to find it quickly.

If you get engaged by a pirate in the resource extraction area, remember to retract your cargo scoop!

Some of the larger asteroid fields (Noatir cluster 3 springs to mind) have a lot of asteroids in them, and can cause major framerate drops when you get close enough to mine (ticket raised). My system is powerful and it only happens in that size of location, so god knows how this is affecting people with lower spec systems...

Larger refineries allow you to be less picky when mining, and saves the endless swapping to the cargo screen to decide what to keep and what to vent. You can always jettison lower value items later on if you need more space in your hold ;)

I find mining a very relaxing activity, but it is nowhere near as profitable as the rare trading that a lot of people are taking part in. Rare runs are quite boring, but very lucrative.
 
Last edited:
Back
Top Bottom