Any tips for settings to get best photos/screengrabs? (My GFX settings are "Ultra" but still don't look so good)
I figure the exploration forum is where the fellow space photographers are
My screenshots look like they're taken at lower graphics settings than other people's, even though my settings are on ultra and I use the high-res screenshot function. (Eg like everything else I have planetary surfaces set to ultra (good framerate etc) but when my ship is landed on a planet, the surface generally looks like an unconvincing height map, while I see screenshots where the same kind of surface often just look much more... planetary?)
Is there something I'm missing? Do different graphics cards / brands have noticeably different shaders or something? Different directX? I'm using a GeForce GTX 660
(The reflections in the glass of the Orca also look better in other people's screenshots, though I haven't specifically checked if all reflection settings are maxed like I have for planet surfaces. Elite auto-selects "Ultra" as the overall default and I haven't messed with it.)
I'm aware there are some third-party FX mods that some people use, but I can spot those and that's not what I'm talking about. Other people's stock-graphics screenshots just seem to work better than what I'm getting. I guess I should try to find examples so I can show a reasonably close side-by-side comparison, but I want to find out if anyone else has this experience or knows what I mean.
Any ideas? :-/
I figure the exploration forum is where the fellow space photographers are
My screenshots look like they're taken at lower graphics settings than other people's, even though my settings are on ultra and I use the high-res screenshot function. (Eg like everything else I have planetary surfaces set to ultra (good framerate etc) but when my ship is landed on a planet, the surface generally looks like an unconvincing height map, while I see screenshots where the same kind of surface often just look much more... planetary?)
Is there something I'm missing? Do different graphics cards / brands have noticeably different shaders or something? Different directX? I'm using a GeForce GTX 660
(The reflections in the glass of the Orca also look better in other people's screenshots, though I haven't specifically checked if all reflection settings are maxed like I have for planet surfaces. Elite auto-selects "Ultra" as the overall default and I haven't messed with it.)
I'm aware there are some third-party FX mods that some people use, but I can spot those and that's not what I'm talking about. Other people's stock-graphics screenshots just seem to work better than what I'm getting. I guess I should try to find examples so I can show a reasonably close side-by-side comparison, but I want to find out if anyone else has this experience or knows what I mean.
Any ideas? :-/
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