Anybody care to try and explain this?

Not a big deal but I'm curious as to how it might happen....

Made some changes to one of my Corvettes so I went to a HazRES for sea-trials.
Launched SLF and just cruised around, picking off outlaws and scooping mat's.
I had some cargo aboard as Pirate-bait so I was just pushing the "target highest threat" button then exploding whatever red blob happened to get targeted.

So, I push the "target highest threat" button and my scanner brackets a red blob which is, apparently, a Clean AspX.

Awww, poop. I must've hit something accidentally and gotten a bounty.
Nope.
I'm Clean, he's Clean and yet he's showing up as a red blob and my targetting system is telling me he's the highest threat. 🤨

I (or my SLF) obviously didn't tag him with stray fire cos we were still Clean.
He, presumably, hadn't fired on me or my SLF cos he was still Clean.

Turned to get him in my crosshairs but he seemed to be just flying around, minding his own business and my SLF was flying alongside, in formation.

Decided something must have got screwy so I just jumped out.

Like I said, no big deal but I wonder if there's any set of circumstances where this can have happened legitimately, or whether it has to be a bug?
 

Deleted member 38366

D
I've seen this happen occasionally. A bug that was introduced quite a while ago, but commonly only appears rampant in a RES or HighRES. In rare occasions also possible in Signal Sources.

Symptom : one or more Clean Vessels turn Red/Aggro for no apparent reason.

Just today I suddenly had 3 System Authority Vessels go "instantaneous Hostility without reason". No incidents, no SLF deployed, no fines or Bounties. All other Authority Ships remained Green.
SLFs carry their own bug though and don't run by the standard/lax CMDR friendly fire rules. This can quickly incur fines/bounties, although I've observed this only in RES/HiRES and Scenarios.
 
I've seen this happen occasionally. A bug that was introduced quite a while ago, but commonly only appears rampant in a RES or HighRES. In rare occasions also possible in Signal Sources.

Symptom : one or more Clean Vessels turn Red/Aggro for no apparent reason.

Just today I suddenly had 3 System Authority Vessels go "instantaneous Hostility without reason". No incidents, no SLF deployed, no fines or Bounties. All other Authority Ships remained Green.

Yeah,

I've had the thing where cop-ships, in particular, turn hostile but they are properly hostile - they fire on you and try to explode you.
This was showing as hostile, and my ship seemed to think it was the highest threat, but it was just pottering around, minding it's own business.

If it's just a bug, fine but I was wondering if there's any legit' way this can happen.
 
I have bumped/been bumped into by another ship hard enough to agro it but not enough to cause criminal damage, at least until I returned fire...

Could it be that the other ship hit you hard enough to cause damage and label itself as an enemy but your ship didn't report it as "report crimes against me" was off? Presumably a corvette wouldn't even notice an asp bumping into it.
 
legit way is..
Unfriendly local factions turn ships red on scanner... clean or wanted they go red... clean ships that are from the same factions ships you have been killing turn there ships red...
If you kill bounties in a faction these factions can take it personal and come find whos killing there ships does not matter if you have a bounty or not.
The local factions will not like you mass killing there ships and will send all types of ships after you including CLEAN ships...
 
legit way is..
Unfriendly local factions turn ships red on scanner... clean or wanted they go red... clean ships that are from the same factions ships you have been killing turn there ships red...
If you kill bounties in a faction these factions can take it personal and come find whos killing there ships does not matter if you have a bounty or not.
The local factions will not like you mass killing there ships and will send all types of ships after you including CLEAN ships...

If, by "coming after me", you mean flying aimlessly around an area where I happen to be without attacking me....

:p
 
Here's what I think happened.

Back in 3.3 a big change was made to player ships stray fire hitting NON TARGETED ships, it has become very difficult to aggro an NPC by accident since then (and by the way to the poster who suggested a collision, they never result in aggro). I bet that the same threshold was not applied to SLFs, and they still aggro anything with a stray shot. However, this aggro didn't result in a bounty, because whether or not your SLF is wanted, is based on whether nor not you are wanted, so the NPC was aggroed and nobody got wanted.
 
Here's what I think happened.

Back in 3.3 a big change was made to player ships stray fire hitting NON TARGETED ships, it has become very difficult to aggro an NPC by accident since then (and by the way to the poster who suggested a collision, they never result in aggro). I bet that the same threshold was not applied to SLFs, and they still aggro anything with a stray shot. However, this aggro didn't result in a bounty, because whether or not your SLF is wanted, is based on whether nor not you are wanted, so the NPC was aggroed and nobody got wanted.

That's fairly plausible. (y)

On a related note, would that mean I wouldn't become Wanted for stray fire if I was piloting the SLF?
I'm guessing not. :(
 
If, by "coming after me", you mean flying aimlessly around an area where I happen to be without attacking me....

:p
If they send clean harmless after you then yep thats what they do...
Clean type10 elite rank with wanted elite rank python in wing... kill 1, disable engines on the other and go back to killing the other pirates/wanted... get a tiny bounty and land at IF and its soon gone...
 
Here's what I think happened.

Back in 3.3 a big change was made to player ships stray fire hitting NON TARGETED ships, it has become very difficult to aggro an NPC by accident since then (and by the way to the poster who suggested a collision, they never result in aggro). I bet that the same threshold was not applied to SLFs, and they still aggro anything with a stray shot. However, this aggro didn't result in a bounty, because whether or not your SLF is wanted, is based on whether nor not you are wanted, so the NPC was aggroed and nobody got wanted.
This

I kill pirate lords with 3 Vulture wingmates all the time by ramming them to about 50% hull before attacking so their buddies have limited time to cut loose on me, and so Skippy in the FdL is out of time.
 
legit way is..
Unfriendly local factions turn ships red on scanner... clean or wanted they go red... clean ships that are from the same factions ships you have been killing turn there ships red...
If you kill bounties in a faction these factions can take it personal and come find whos killing there ships does not matter if you have a bounty or not.
The local factions will not like you mass killing there ships and will send all types of ships after you including CLEAN ships...
That doesn't happen. Only the ships you shoot at turn red. When you become hostile to a faction, their home station might turn red and not allow you to dock, but not the ships.
 
That doesn't happen. Only the ships you shoot at turn red. When you become hostile to a faction, their home station might turn red and not allow you to dock, but not the ships.
Ships which you have hostile rep to most definitely turn red as the default HUD colour . You see them in supercruise as red ships all over the place.

I'll concede it's not all ships, and I'm not entirely sure what the rules are... pirates and smugglers are commonly not red when you've got hostile rep, but cops, military, civilian ships and bounty hunters definitely are. OP says it was a clean ship at a RES, so probably a miner == civilian ship, so would def be red.

I'll get a video in a bit...


Hmm... I stand somewhat corrected. Security Ships and Military Ships are definitely red by default, regardless of when they attack you. Interestingly enough, you can align to the faction you're hostile to in a CZ without issue (the ships change from red to green even). But Civilian ships in a res like the OP described are definitely neutral like you say. Wasn't the case back-when, so must've changed sometime after 2.4-ish.

Learn something new every day.

EDIT: On an aside, I learned something else about superpower rep and general rep gain/loss along the way too...
 
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