This is a separate thing from the animals escaping inside the habitats or walking/diving through barriers, which are frequently reported bugs.
I've noticed in the past month or so, maybe since the last DLC or update following, that I get welfare alerts for animals occasionally and I discover they are simply stuck on a piece of landscaping in their habitat. For instance, just now I had to move a bison from a boulder it was stuck on (and losing welfare rapidly). I have had animals getting stuck on plants too, and the hippos were completely unable to traverse the water plants and rocks I placed in the underwater area of their habitat, forcing me to remove most of them to make it a lot more boring and unrealistic looking. Oh, and monkeys and lemurs have been getting stuck on some of the climbable shelters that have been available in the game since I've been playing.
I don't think I've radically changed the way I design habitats since the last expansion, so is there some change in the way animals navigate the rocks and plants you put in their habitats that is making them get stuck or making them completely non traversable?
I've noticed in the past month or so, maybe since the last DLC or update following, that I get welfare alerts for animals occasionally and I discover they are simply stuck on a piece of landscaping in their habitat. For instance, just now I had to move a bison from a boulder it was stuck on (and losing welfare rapidly). I have had animals getting stuck on plants too, and the hippos were completely unable to traverse the water plants and rocks I placed in the underwater area of their habitat, forcing me to remove most of them to make it a lot more boring and unrealistic looking. Oh, and monkeys and lemurs have been getting stuck on some of the climbable shelters that have been available in the game since I've been playing.
I don't think I've radically changed the way I design habitats since the last expansion, so is there some change in the way animals navigate the rocks and plants you put in their habitats that is making them get stuck or making them completely non traversable?