Not sure if a bug, or they deliberately changed the lighting and shadows in the last update, but we have a problem.
Before the update, the black areas in these cliffs were not black, you could still see the rock texture. Now there are huge areas of jet black where the sun doesn't hit the rock directly, and it looks awful. It's almost like they lowered the threshold for how much terrain is needed to cause pitch black. Can someone else check their parks where you know for sure how it should look?
Even with the sun out in middle of day, the slightest depression or bumps in the rock causes a huge contrast difference in the shadow areas which looks horrible. All my settings are on maxium quality. I really hope this can be looked at. The lighting in this game was awesome, and really didn't need messing with.
Before the update, the black areas in these cliffs were not black, you could still see the rock texture. Now there are huge areas of jet black where the sun doesn't hit the rock directly, and it looks awful. It's almost like they lowered the threshold for how much terrain is needed to cause pitch black. Can someone else check their parks where you know for sure how it should look?
Even with the sun out in middle of day, the slightest depression or bumps in the rock causes a huge contrast difference in the shadow areas which looks horrible. All my settings are on maxium quality. I really hope this can be looked at. The lighting in this game was awesome, and really didn't need messing with.


