Anyone else psyched by Death Stranding on PC?

Yes. 505 Games has been confirmed as publisher (summer 2020):
https://nordic.ign.com/pc/30640/new...pc-will-be-published-by-505-games-not-by-sony

I've been trying to find out how big the meta game after main story is myself, haven't been able to find anything yet. But it seems logical that one should be able to continue to rebuild society after the main story. Much like MGS5.

Edit: and yes, it is considered a "big" game, with main story completion at up to 70 hours. Sounds very much like classic Kojima world building.
I wonder how advanced the AI is or if support for rudimentary ray tracing ...
 
I wonder how advanced the AI is or if support for rudimentary ray tracing ...
Your guess is as good as mine. :) But based on what I've seen so far, Death Stranding is not a combat game. It has combat elements thrown in to the FedEx simulator, but it seem to be heavily focused on cooperation/world building.

My son will be buying it on release for his PS4 Pro, so I'll be looking over his shoulder, but I'll be waiting for the PC release.

Edit: Raytracing? I doubt it. Even the PS4 Pro isn't strong enough for that in my opinion.
 
Your guess is as good as mine. :) But based on what I've seen so far, Death Stranding is not a combat game. It has combat elements thrown in to the FedEx simulator, but it seem to be heavily focused on cooperation/world building.

My son will be buying it on release for his PS4 Pro, so I'll be looking over his shoulder, but I'll be waiting for the PC release.

Edit: Raytracing? I doubt it. Even the PS4 Pro isn't strong enough for that in my opinion.
I don't think he was talking about consoles, but on PC :)
 
The only Kojima game I've played was MGSV and I kinda got massively bored of it. I'll give Death Stranding a miss tbh.

EDIT: To clarify, mechanically it was pretty interesting but I am so over excessively large open world games.
 
A lot of people are excited for this game on PS4, because it really pushes the limits of our aging console, giving us something that looks better than many older games on PC.

Speaking of, I'm playing on my PC almost exclusively these days, yet as I look over as my wife plays RDR2, I'm still amazed that this console game looks better than most of the games I'm playing on PC! Though I will get my turn next month :D
 
Speaking of, I'm playing on my PC almost exclusively these days, yet as I look over as my wife plays RDR2, I'm still amazed that this console game looks better than most of the games I'm playing on PC! Though I will get my turn next month :D

I have a solution for that: buy into the 1st month offer for the Microsoft Game Pass (1 £/€), download Gears 5 and Forza Horizon 4, crank every setting up to eleven, behold the might of Holy PC Master Race. :LOL:
I still haven't got used to how good some of these last-gen games look. RDR2 and Death Stranding looks amazing, especially considering they can still run at 30 fps on a standard PS4.

Digital Foundry just released a technical analysis of Kojima's title on their YT channel, totally worth a look if you are into the visual/technical aspects of games. I imagined it was being made on a proprietary engine, surprised to discover it runs on the Horizon: Zero Dawn one.
 
I still haven't got used to how good some of these last-gen games look. RDR2 and Death Stranding looks amazing, especially considering they can still run at 30 fps on a standard PS4.
One thing PC has done is make it very difficult to go back to 30 fps. However, not all 30 fps are created equal. I watched my wife playing Skyrim on PS4 the other day, which actually looks pretty good for "vanilla" SSE, but the 30 fps was just jarring to me having played 60 fps on my PC.

RDR2, on the other hand, uses really good motion blurring (done for frame smoothing, not some wonky effect), so the 30 fps doesn't look bad at all IMO, at least for the way both my wife and I play the game. Now when going through towns and the FPS drops to 20, well that's pretty noticeable. I'm hoping to get 60 fps locked on PC, even if I'm "only" seeing XB1X quality graphics.
 
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One thing PC has done is make it very difficult to go back to 30 fps. However, not all 30 fps are created equal.

Very true words. Context is the key. I can hardly tolerate playing at less than 60 fps on pc, and since I upgraded to a 144 Hz monitor even "drops" to 60 fps from higher rates became noticeable. Yet when I play on the Switch, I can still be amazed at how good Zelda looks on a 32" TV at just 720p and 30 fps (and often not even that).
Also some time ago I was watching my brother-in-law playing Days Gone on his PS4 standard, even though it was only running at 30 fps and visuals really weren't particularly above anything already available on pc, it just looked good.
 
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