Anyone have a problem that guests won't leave the park when running out of money?

It was just happened that I follow some guests. Many guests complain about the expensiveness of the shop and ride's price even it was just about $5 or $10 and the price for shops were original. I checked their money and found that it's not enough to buy anything. They just walked around the park, complains and won't leave. They didn't even withdraw money from ATM, and that makes no new guest can come to the park. My park was filled with complaining guest about the expensiveness and can't make profit because they don't have money.

Does this work as intend? I'm not sure so I create this thread here instead of the bug report forum.
 
Are your ATMs scattered around the park? I've noticed that they only go to them if they're close by. That said, I agree that the balancing of this isn't quite right they should either go to an ATM if they want to stay or go home.
 
Just ran a little test of Pirate Battle. Left it for 1 and a half in-game years, lost two third of my guests.

4 flat rides
2 Coasters
6 Shops.

Started at October Year 1
Ended at April Year 3

No activity whatsoever, was afk with fast-forward.

Started with 1200 guests
Ended with around 400.

Park rating also took a hit too.
 
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That is the presumption, however, it's possible the staff quit, and that rides were permanently broken/litter was appalling and also that there weren't enough food and drink shops, so that would hit the park rating, too, and presumably that alters how many guests are spawned to enter your park in the first place?
 
I would have thought so!

So evidently you need to look after your park if you want it to be successful.

I'm very pleased to hear that you can't just hit the fast forward button leave it running and come back when you've won.
 
Are your ATMs scattered around the park? I've noticed that they only go to them if they're close by. That said, I agree that the balancing of this isn't quite right they should either go to an ATM if they want to stay or go home.

They're all around the park.

Apparently this issue was fixed in the patch that came out a couple of hours ago.

Really? I've just woke up and downloading. It's good if it fixes that the guests won't buy balloons and the long queue issue too. Thanks for the info.

Just ran a little test of Pirate Battle. Left it for 1 and a half in-game years, lost two third of my guests.

4 flat rides
2 Coasters
6 Shops.

Started at October Year 1
Ended at April Year 3

No activity whatsoever, was afk with fast-forward.

Started with 1200 guests
Ended with around 400.

Park rating also took a hit too.

As others said, you should build something new to attract more guests. I think it's like the 800 guests came to the park just to see if there's anything new, like 1-time guest.
 
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