Anyone know what guests judge your park on?

You know, like JPOG had different guests like dino freaks who like realistic enclosures. Has it been mentioned what the criteria for guest satisfaction is here?

Like realism, number of dinosaurs, number of different dinosaurs, number of carnivores etc?
 
You know, like JPOG had different guests like dino freaks who like realistic enclosures. Has it been mentioned what the criteria for guest satisfaction is here?

Like realism, number of dinosaurs, number of different dinosaurs, number of carnivores etc?

No idea, but I am curious too. I know that you can get better ratings by having dinosaurs that have fought and show scars.
 
all we have seen up to know is having bigger and scarier dinos and also if you dino have won fights with other dino, but am sure there will be more ways as well (maybe also I am guessing what shop ect you have as well)
 
I wonder if guests care about dinosaurs' welfare? For example, in JPOG, guests didn't care (unless you retired them without cause, in which they would complain about cruelty). In games like Zoo Tycoon 2, on the other hand, guests will actively get upset if they see animals that are sick, hungry, thirsty, don't have enough space, are in the wrong biome, etc.
 
I wonder if guests care about dinosaurs' welfare? For example, in JPOG, guests didn't care (unless you retired them without cause, in which they would complain about cruelty). In games like Zoo Tycoon 2, on the other hand, guests will actively get upset if they see animals that are sick, hungry, thirsty, don't have enough space, are in the wrong biome, etc.

I am curious about that since you cant retire dinosaurs.
 
I wonder if guests care about dinosaurs' welfare? For example, in JPOG, guests didn't care (unless you retired them without cause, in which they would complain about cruelty). In games like Zoo Tycoon 2, on the other hand, guests will actively get upset if they see animals that are sick, hungry, thirsty, don't have enough space, are in the wrong biome, etc.

they do its on one of the videos that welfare is one of the factors. (its a quick 1 second look at the screen on the video i'll see if i can find it)

edit: can view the screen here

https://imgur.com/a/pIgYSQs
 
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I wonder if guests care about dinosaurs' welfare? For example, in JPOG, guests didn't care (unless you retired them without cause, in which they would complain about cruelty). In games like Zoo Tycoon 2, on the other hand, guests will actively get upset if they see animals that are sick, hungry, thirsty, don't have enough space, are in the wrong biome, etc.

That makes sense no wants to see sick Dinos.
 
I would like Guest to judge on the Park's safety, welfare of the animals, variety of dinosaurs and how much variety there
are in the shops and restaurants of your park. Also the quality of their hotel rooms I suppose.
 
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Am I the only one that hopes that dino fights can be completely avoided and won't negatively affect park rating? I want to increase my park rating and not lose basically anything by having peace and harmony, I don't wanna make my babies fight for some sick man's pleasure

Yeah I know it's only a game, they're not real. But forcing them to fight to gain park ratings just rings too much bull fighting/bear baiting/dog fighting and all the brutality that goes with it and tbh I really couldn't care about forcing fights in a park management game
 
Am I the only one that hopes that dino fights can be completely avoided and won't negatively affect park rating? I want to increase my park rating and not lose basically anything by having peace and harmony, I don't wanna make my babies fight for some sick man's pleasure

Yeah I know it's only a game, they're not real. But forcing them to fight to gain park ratings just rings too much bull fighting/bear baiting/dog fighting and all the brutality that goes with it and tbh I really couldn't care about forcing fights in a park management game

I am the same, I have no desire to make them fight at all.
 
Me as well, I don't like dinosaurs fighting all the time mainly if it ends in a dinosaur being killed although I do enjoy the occasional ''playfight''
that doesn't end in death.
 
Me as well, I don't like dinosaurs fighting all the time mainly if it ends in a dinosaur being killed although I do enjoy the occasional ''playfight''
that doesn't end in death.

That is one of the reasons I am not to keen on the Entertainment division, I hate the idea of making them fight.
 
They will judge our parks based on unreasonably high expectations they've built up in their own heads regarding what a proper Jurassic Park should be.

And also they hate your park because you left out their favorite dinosaur.
 
They will judge our parks based on unreasonably high expectations they've built up in their own heads regarding what a proper Jurassic Park should be.

And also they hate your park because you left out their favorite dinosaur.

Sounds about right, oh and the fact that the bench isn't their favorite shade of purple
 
I agree as well and eh, also the fact if Ian Malcom is there or not rambling about his chaos theory. (just a joke)
 
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I wonder if the size of the park relative to the number of guests will have an effect on park rating. Not just thinking in terms of the number of exhibits & facilities, but even path space. The paths in some of those parks look like they are completely covered with people. I'd be a little claustrophobic if I was there, (and worried about my wallet :p).
 
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