Anyone who has any info about cloud gaming computing? Could it work with ED?

Hello. I was wondering if anyone heard of this company called Leap Computing. I only found it by accident buried under a heap of other links when i did a very specific Google search for cloud gaming computing.

From what i understand so far, they are in a beta phase, currently because of that the monthly subscription is half ($30) of what it otherwise will be. They have either a Nvidia GTX Titan X system at their disposal, or an unnamed AMD Radeon GPU that can be used. The complete hardware list that they say they have can be found here.

The questions/problems i am having right now are these: I have never heard of this company before, they were very hard to find (at least for me) and what they are offering seems a little bit... too good to be true? I mean a top of the line videocard, the option to install any game you want to install, 1080p and 60hertz streaming and all that for only $30 per month.... Is this actually real or some kind of scam? I mean they require you to immediately pay the $30 when you pre-order, without giving any indication anywhere when their service will actually be available to use. And if its not a scam, could they be promising more than they could perhaps deliver?

If what they are promising is real, is such a service possible to run with Elite Dangerous? I know that there could possibly be latency issues, drops in framerate when my internet is slow. But my current pc is crap, cannot run more than 10-15 frames per second, and that is only when on 720p resolution. With my current income it would take me months, if not up to a year to buy a better pc, and even than it would be nowhere as good as the one they are offering. So for me this would be a good option in the short term.

Anyone who has some more info about this company, and/or the techniques they use to do what they claim they can do? And is this at all workable with Elite Dangerous, and for example other videogames? Also, is something like this (where people can install games themselves on their hardware) even possible from a legal copyright standpoint?
 
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Game streaming? The biggest and original company to do that is/has gone bust.

The latency is not good enough, and many doubt it ever will be. Not worth your time or energy, sorry
 
Well, call me an optimist, but i like to think of the glass as being half full. I am willing to try out their service, but i need to know beforehand if this is actually a real service, or when i pay them my money i'll have to wait until the cows come home before their service is operational, or at the very least in beta stage. And off course if this is actually legally correct, regarding copyright.

And yes, i know about Onlive, i have been using their service for months now. I can tell you right now, their games had little to no latency issues as far as i could tell. In my case everything worked smoothly without any problems.
 
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This is what's happening to the biggest streamer right now, and also a good argument not to go with these types of services

That youtube video gives a good argument, BUT... according to what i am reading on Leap Computing they dont work like that. basically they give you a windows 8.1 pc with no games installed. You have to buy the games yourself and install them yourself. So if they ever go under and you buy all your games on steam, you would still have access to your games since you can just download them to another pc.

Btw: i found an early review about the service: https://www.youtube.com/watch?v=RVHyg50LYVA
 
Well, call me an optimist, but i like to think of the glass as being half full. I am willing to try out their service, but i need to know beforehand if this is actually a real service, or when i pay them my money i'll have to wait until the cows come home before their service is operational, or at the very least in beta stage. And off course if this is actually legally correct, regarding copyright.

And yes, i know about Onlive, i have been using their service for months now. I can tell you right now, their games had little to no latency issues as far as i could tell. In my case everything worked smoothly without any problems.

Nice to hear you've had luck with Onlive. Plenty haven't, hence the shutdown.

E : D isn't always a twitchy game, particularly when exploring etc, but I stil feel you will be at a disadvantage. Also remember that all players are connecting via p2p, don't know how well that will affect you.
 
Anyone who has some more info about this company, and/or the techniques they use to do what they claim they can do? And is this at all workable with Elite Dangerous, and for example other videogames? Also, is something like this (where people can install games themselves on their hardware) even possible from a legal copyright standpoint?

OP you need to be aware that any cloud solutions (I work in the field of Cloud solutions) is pretty much guaranteed to be NOT physical machines - ie. they will be VMs, quite possibly using VMWare vCloud or related products.

So in that sense it pretty much costs them peanuts to give you the best available physical hardware, because you will be sharing that with other people anyways. I think performance wise of the machine you don't have to worry about anything, however your problem is you'll need very good internet connections to have good, consistent performances.

Think about this - our customer (corporate customer) needs to run fibre with redundant lines to guarantee high availability access. With your home internet connections I'm not sure how you are going get decent and stable access. If anyone used VMView before remotely you will know what I mean - it is okay but not a 100% smooth experience, and you can't guarantee no dropouts because it is not their fault if there is, it is the telco or ISPs fault usually.

Also if you dropout of the game technically you will still be online and logged in, because your VM on their end is still online. So if was having a pvp session and dropped out, that would really suck.
 
May be dead already, his claiming on the facebook page they are working hard still but I never touched his services... I made the mistake of buying a video card from alex/josh nataros for over 600. Tested it on multiple systems and all of the stable systems crash hard, at low GPU temps even. I've been contacting him for months trying to get the info I need to simply RMA the card but he refuses to reply to me.
 
Not sure about "cloud gaming" but I know a lot about cloud computing, and currently it would be very hard and costly to implement correctly.
in short you are talking about removing the client side from a client / server environment. and just streaming the graphics to every one connected and keeping it in sync with every input from every user connected in real time.
 
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