Newcomer / Intro Anyway to avoid misfires?

Was bounty hunting in a RES, came across a conda with 300k bounty and a bunch of system authority on it, so I jumped in for the kill.

Then another player in a vulture literally ran right through the path of my lasers and got a bounty on my head for it, and then also stole the kill >.>

Second time thats happened to me now, is there anyway to avoid that from happening, aside from being careful? Seems pretty stupid to me.
 
I hope players like that are rare then. I decided to keep my play mostly on open so I could meet new people, but having that happen to me is a bit discouraging.
 
I remember one night playing in RES. I stumbled upon two commanders, but each one kept to himself, kill his own targets. There was enough for all of us.

Suddenly a wild anaconda spawned and we all rushed for the kill. I was using beam lasers and one of the commanders fly through them making me a wanted player. The same commander that I accidentally hit, told me on comms to make a run for it, he won't chase me or shoot me down, but the other one started shooting me without question. I had only 200 credits bounty on me.

What I'm trying to say is, it all depends on what type of players you stumble upon while flying out there. Some are ok guys, ready to help and playing fair, others are not.
 
You can learn to keep one eye on the scanner and one eye on where your business end is pointing, and you should. I've been playing FPS games for years, and it's an absolute necessity to have maximum situational awareness when the fighting is intense. You therefore have to learn to read the minimap to locate enemies while at the same time keeping an eye out for the sneaky bar stewards who fit suppressors to their weapons. Personally, I found learning to keep an eye on the scanner quite easy in Elite. A lot of players have trouble with it, and many probably don't realise just how useful it is.

When there's no tail on the hollow box, the ship is in your firing arc and you should be ready to stop firing immediately if they decide to do something stupid like boost forwards. Some CMDRs will do it deliberately to give them an excuse for PvP. Most just aren't very aware of what's going on around them.

It's also useful for preventing interdictions (except those ones where the ship is just seemingly spawned into your instance behind you and in position. Those ones are annoying.)
 
I'm pretty sure there are some RES BHs out there flying into your line of fire on purpose to get rid of you (and cash in the kill). They don't want to kill you the "just" want monopoly.

Thats why i found my self a little system bordering to two anarchy systems and no players or big trading opportunities around. - There is only one T6 player showing up once in a while on the radar when i'm in hyperspeed, thats it. It kinda feels like beeing on a lost island ^^. I can recommend that stategy... but don't g come to my system ;-p
 
I can recommend that stategy... but don't g come to my system ;-p
LOL!

I can totally sympathise, and agree that it's a great way to maximise bounties. There are RESes everywhere; get off the beaten track, find a nice system with multiple RESes close to a decent station and you're golden. A friend of mine has done that and must have turned in more than 100mcr in bounties. He flies a Fer de Lance now, just on the back of bounty-huntiong with no trading at all.
 
NPC ships will fly in front of you too. And he said "other than be careful". So no, there is no way.
 
Play solo!?!...
...I'll get my coat! :(

Honestly if all you are after is credits and you have a specific goal you are trying to reach to get a new ship or expensive upgrade, going solo is probably your best bet if you are in a popular area of space. No shame in it as far as I can see. It's just a more efficient use of your game-time to get it done and not have to worry about players stealing bounties or worse having a bounty put on you.
 
Honestly if all you are after is credits and you have a specific goal you are trying to reach to get a new ship or expensive upgrade, going solo is probably your best bet if you are in a popular area of space. No shame in it as far as I can see. It's just a more efficient use of your game-time to get it done and not have to worry about players stealing bounties or worse having a bounty put on you.

I just go to a RES that has no other PCs. I'm sure there are millions of them
 
Watch the top V on your radar now and then in combat, Personally I think that in Elite unless your nose is to your screen, the radar can be tricky to read quickly, so unless you have a big screen like 40" tv at least, it can be tricky to read it quickly while in combat. But in general if there's anything in the top of your radar be aware of it.
 
Well I suggest you calm down and think about... I dunno England. Or your Grandmother. Or my Grandmother, though I'd rather you didn't.

I hope this answers your question despite having only read the title and not the OP.
 
once you're allied with an npc group you're actually alowed to have a few shots hitting them. At least when the shields are still up... happened yesterday: a Fed crossed my LOF and i didn't get wanted. I was suprised myself. However if the same thing happens to a neutral miner, you better run for it.
 
once you're allied with an npc group you're actually alowed to have a few shots hitting them. At least when the shields are still up... happened yesterday: a Fed crossed my LOF and i didn't get wanted. I was suprised myself. However if the same thing happens to a neutral miner, you better run for it.
That's true for any ship that you haven't targeted.

It's a lot harder to manage with the more powerful weapons and ships as it depends on the amount of damage you deal to the shield. Hitting an untargeted NPC with twin railguns, for example, is always going to get you into trouble.
 
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