Apeal to all: complete teh current CG (Trailblazer Fleet Initiative) to supply good for colonies with space landings

Hopefully completing the current Community Goal (CG) where up to 8 new megaship will supply ALL goods needed for colonies with space landings, not terrestrial landings.

We have 4 (four) weeks to complete our first colonies, but less than 1 (one) week to complete the current Community Goal.

However, the CG pace has been decreasing due to the rush of colonisation. And it is important we complete it well in order to have up to 8 (eight) support megaships around the bubble with all goods, hopefully with huge supplies of CMM Composites as well.

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The way to look at commodity selection is probably not to focus on individual commodities, but on the economies which produce them.

Industrial: Computer Components, Power Generators, Water Purifiers.
Any Refinery: Copper, Surface Stabilisers
Surface Refinery: Copper, Surface Stabilisers, CMM Composite
High-Tech: Structural Regulators

The Industrial economy has three different CG-usable cargoes, all of which are fairly high-bulk commodities, so if you just pick any Industrial station that's not right next to the CG system, you'll probably be able to fill your hold with at least a combination of the three, even if they don't quite have the supply left to let you fill up on a single cargo.

(On Tuesday I just picked a random Industrial system from the map about 25 LY away from Minerva, flew to the nearest Industrial station to the star, and there was plenty of spare cargo there. I expect the same is still mostly true)
 
If Frontier were to tell us that the Trailblazer Megaships would have a copious and fast replenishing supply of CMM Composites it may generate more interest in the CG.

My hope is that you'll just rock up to one of the megaships, place an order for a giant heap of stuff (at, perhaps, 50% mark-up above average price) and it'll magically get delivered within hours.


Regarding the CG, I've been trying to tell people the same thing since it started; this is one of those CGs where the smart move is to just get it done instead of trying to maximise earnings by searching for the most profitable stuff.

According to my spreadsheet (because of course I have a spreadsheet) a Cutter load of CMMs is likely to earn you around Cr25m.
An FC full of CMMs is, therefore, probably going to earn you around Cr800m.
Roughly the same thing with Power Generators. A little less.
Cr800m is a nice little earner but it's not a "big score", it's a lot of work and, honestly, the hourly income isn't that great.

Conversely, you can find several of the cheaper items within 1 jump of Minerva.
Jump, load, jump back, sell, all within 5 minutes.
Earn a couple of million credits for each trip and, more importantly, help get the CG to the next tier.
CG is currently offering a payout of Cr230m at the current tier and it's going up by Cr100m per tier.
Get it to tier 7 and (in the top 25%) you'd be looking at a payout of Cr430m... without having all the hassle and busy-work of hunting for CMMs and then loading/unloading your FC.

Thing is, as well, that the first 7 tiers are linear with the 8th being the "stretch goal".
All the FCs that show up to dump 20k tonnes of stuff into the CG during the last few days are, at best, only going to increase the result by 1 tier.
In terms of providing more Megaships, it'd be more useful to be delivering anything ASAP and then, once the CG hits tier 7, that'd be the time to try and fill an FC with CMMs or Power Generators to earn a bonus.
 
this is one of those CGs where the smart move is to just get it done instead of trying to maximise earnings by searching for the most profitable stuff.
Absolutely. I haven't had a lot of time to play ED recently, so I've only delivered about 1600t to the CG. Doubt I'll get much more in before it ends, either.

That will get me top 75%, though, so even if no further tiers are reached, that's about 100,000 credits per tonne payout from the tier bonus, which is way more than any possible per-tonne profit from the cargo itself.
 
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