API: Outfitting , shipyard, ship2ship module transfers

I can kill an evenings play-session, just being in game, moving ships and modules around to the same location one session.
Then the next session, clean out my modules storage.
So I can then use one particular ship,
store particular module(s) from said ship to the storage,
swap ships,
and then transfer the module(s) I wanted from storage to the new ship.
AKA
Please for the love of god, have a ship-to-ship module transfer screen.

In addition.
The module storage screen is a long list of (currently) jumbled modules.
Having the "shop" interface to categorise up your stored modules would be HANDY!

Oh and then have an external API for it.
So I can log in (via my fdev account) onto some third-party app or web-interface.
And then send those same commands into the game, allowing me to prepare my gaming session before I even boot up the client.
 
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I'd like to have it... but I like more to have modularity-based ship build system: on one side, you have all the ship-frames, on the other side you have all the modules, hardpoints, utilities. Then you can pick up the frame, and then select the modules from your storage to build your ship in a very quick and user friendly way, where also all the stats of the ships are displayed.

Once all the modules, hardpoints, utilities are in place... push the BUILD button and BAM you have the ship.

Any time you dock, you have the option to strip all the stuff or to keep it as it is... this means we're going to save quite a lot of duplicates... because my storage is full, and I am buying ships to store modules and weapons, so have to move 3-4 ships every time to get the modules I need somewhere.

I can't really make the sum of the hours I've wasted into the micro management of the storage and shipyard.......
 
OOh yeah I forgot about the module storage UI being a long unmanageable list....
I'll add that back in :)
 
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