UPDATE:
Dipping into my client.log I noticed a number of "DownloadException" reports with either "Exception starting download: Unable to connect to the remote server" or "
Exception starting download: The operation has timed out". I'm suspecting there to be a problem in the way the launcher and the ED servers interact with my specific network during a Sync.
I've disabled the "detect settings automatically" for Proxies, but not being near one of those, I'm sure that's not making any difference. I've alse created a support ticket, giving more details about what's going on so hopefully the issue can be clarified or even solved and I'll report it here.
MY ORIGINAL POST:
This has always been an issue which has never improved: when syncing game files to download Elite Dangerous I get download speeds varying between 0.01 megabytes per second and maybe 11 megabytes per second. Notably the download speed varies strongly and irregularly in this low band, causing a download of Elite Dangerous to last hours instead of minutes. I simply cannot understand why Frontier would allow this to continue. They are absolutely the worst download times I encounter. And I fear what this means for data being transferred in-game. Loss of connection with the Elite servers is not an uncommon thing. And giving them cutesy names like Scarlett Cobra, or Pink Krait doesn't make that any more fun.
I have a very decent maximum download capability of up to 500 megabits per second which allows me to download Gigabytes of data in minutes. Which I regularly do, so my own download speeds are definitely not the culprit in this case. Nor is my provider. The one and only poor performer is and has always been an Elite Dangerous download. The Launcher itself downloads very quickly, no problem there. But the "sync files" process is a different matter altogether.
Unsurprisingly I would very much appreciate more up-to-date download times from the Frontier servers. I wouldn't have had time to write all this if the current sync process hadn't taken so much time.
Dipping into my client.log I noticed a number of "DownloadException" reports with either "Exception starting download: Unable to connect to the remote server" or "
Exception starting download: The operation has timed out". I'm suspecting there to be a problem in the way the launcher and the ED servers interact with my specific network during a Sync.
I've disabled the "detect settings automatically" for Proxies, but not being near one of those, I'm sure that's not making any difference. I've alse created a support ticket, giving more details about what's going on so hopefully the issue can be clarified or even solved and I'll report it here.
MY ORIGINAL POST:
This has always been an issue which has never improved: when syncing game files to download Elite Dangerous I get download speeds varying between 0.01 megabytes per second and maybe 11 megabytes per second. Notably the download speed varies strongly and irregularly in this low band, causing a download of Elite Dangerous to last hours instead of minutes. I simply cannot understand why Frontier would allow this to continue. They are absolutely the worst download times I encounter. And I fear what this means for data being transferred in-game. Loss of connection with the Elite servers is not an uncommon thing. And giving them cutesy names like Scarlett Cobra, or Pink Krait doesn't make that any more fun.
I have a very decent maximum download capability of up to 500 megabits per second which allows me to download Gigabytes of data in minutes. Which I regularly do, so my own download speeds are definitely not the culprit in this case. Nor is my provider. The one and only poor performer is and has always been an Elite Dangerous download. The Launcher itself downloads very quickly, no problem there. But the "sync files" process is a different matter altogether.
Unsurprisingly I would very much appreciate more up-to-date download times from the Frontier servers. I wouldn't have had time to write all this if the current sync process hadn't taken so much time.
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