April Update Feedback

Overall the update seems to be a good thing.

More control over how our ship 'orbits' would be nice.

There is a small hickup with auto-launch. I have a throttle wheel on my joystick base, but also use hats to set throttle position etc. If the throttle wheel is not set to zero when landing auto-launch will not engage until it is rezeroed. This is kinda annoying, and could be confusing to new players. If Auto-launch is turned on it should work regardless of throttle position, but disengage when the player alters the throttle. (setting the throttle to zero would then reengage the auto-launch).

Let Triple Elite players 'in good standing' into the starter zone to help new players. Three strikes and they get locked out for like 90 days, and also locked out of Shinrarta Dezhra for like a month+ as a Pilot's Fed penalty.(maybe even impounding the ships or modules stored in Shinrarta Dezhra. Losing the permit (for triple elites) would be also enforced by super ATR ships with 'military grade' hardware to cut just about any ship to ribbons in seconds (maybe aim for 10-15?). The draw for experienced players could be special 'PF trainer contracts' wing missions that would spawn in the starter area but only be visible to experienced players. They could come with inflated reward, but the bonus would only apply if the mission was completed as a wing, and not just turned in with a wing as is possible now with wing missions. Reward ideas: 1) System Permits, 2) Engineering mats.(including high grade raw mats) 3) unlocks at tech traders. (possibly multiple mission would need to be complete to get the bigger rewards.)

Having a beta/test server for these new changes so experienced players can give more detailed feedback without needing to reset a save would be nice.
 
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