Aquarium/Waterworld DLC with diffrent Sharks,Octupus, Rays(mantaray, stingray..),Pyranha,Dolphins,Seals

Aquarium DLC with diffrent Sharks, Rays (mantaray, stingray,.,), Pyranha, etc.. Waterworld would be so nice.. Dolphins and Selas DLS would come extra... ;)
There are many things which are nice for DECO Coralls, wracks, bubbles, meermaids, anchor, diver, little skulls ^^... and so on..

2 Things that Fishes need in habitat:

-PH QUALITY and
-OXYGEN QUALITY

but plz not as vivarium.. such little cages, For scorpions or snakes perfect - but not for wateranimals :)


and maybe a little show for the guests feeding the Sharks ? :)) ..that would be soooo nice and beautiful..
i can see Dolphins jumpin around, playing with some interactions like wheels, balls.. .. diving deep in the sea / BIIIG BIG HABITAT PLEASE !!!!!...
That would be so nice.. omg.. I'd only watch these water animals swimming, playing and diving around....<3
 
You already know about how expensive it is for frontier to develop more dlc packs for the game?
Errrr ... what. Did you think they were losing money on making DLC or something? If that was true, they'd stop making them completely and never release another.
I suspect their profit margin is quite high for DLCs, actually, since they only have to pay their staff to make them, and don't actually have to pay to produce a physical product because it's just lines of code downloaded over the internet.
 
I love this idea! Would love a big aquarium dlc with lots of animals so i can make an 'oceanium' (blijdorp)! Would love to see penguins and seals or sharks/killer whales too, but also some small fish.. :D
 
I'd like aquariums.

But my interest is in small fish and smaller variants of sharks.

Dolphins, whales or other large sea animals, I'm not in support of.
 
they only have to pay their staff to make them, and don't actually have to pay to produce a physical product because it's just lines of code downloaded over the internet.
What? This is just wrong, somebody has to write those lines of code, and is not easy at all I guess
 
What? This is just wrong, somebody has to write those lines of code, and is not easy at all I guess
yeah, somebody has to write it, but that's what they're paid for. Trust me, frontier is not losing money on DLC, since there's literally no materials cost. If your company is selling bottled soda, you have to pay for the ingredients, the plastic, the shipping, the machines in the factories, etc etc. Frontier only has to pay their staff.
 
I've been keeping freshwater fish, plants, and invertebrates (snails, shrimp, and crayfish) for about 2 years now, so let me share some suggestions:

Most Essential Stats for Welfare:
  • Salinity
    • Pretty self-explanatory: some fish are freshwater, some are brackish, some are marine
  • Temperature
    • Pretty self-explanatory: Arctic fish need colder water than tropical reef fish
  • Space
    • Gallons per fish - example: a single adult yellow tang would need about 100 gallons, whereas a school of 5 neon tetras would be happy in 8 gallons
    • Tankmates - example: I have an electric blue crayfish who'll try to kill and eat literally anything else in the tank, but my mollies, rasboras, corydoras catfish, and gobies get along fine
    • Hiding Spaces - certain fish (such as harlequin rasboras or neon tetras) will get stressed if they can't hide. This is very similar to 'shy' animals like nyalas
And also a few suggestions for habitat design:
  • EITHER add a barrier specific to aquariums (Aquarium glass) OR add an "aquarium perimeter" option to parallel the "habitat perimeter" option. When that parameter is met, the habitat automatically fills with water and the game defines it as an aquarium. This way, you could account for the difference in welfare management.
  • Replace the 'land area' statistic with 'water volume' for aquariums
  • some basic aquatic plants like hornwort, frogbit, amazon sword, java moss, etc
 
Generally speaking fish aren't kept in big open-air tanks that sit around like regular zoo habitats. In my experience at least aquariums keep everything indoors, or at least roofed to prevent external contaminants from ruining the delicate chemistry of the tank. I can't see a system being implemented which would allow for this sort of thing in Planet Zoo.

I'm all for exhibit-style aquariums that are essentially small, gridded boxes you can add fish into, and of course I'd like to see some classic zoo animals such as sea lions and penguins, but I'm not keen on the idea of adding Zoo Tycoon style tanks. It isn't very realistic (and Zoo Tycoon was never intended to be super realistic, whereas Planet Zoo is marketed towards that goal, in as much as a game can be).

Most zoos also don't keep large aquarium animals. There are a few that do, sure, but due to the specialised care aquarium animals need zoos typically keep more modest aquarium collections, such as tropical reef fish, freshwater fish, amphibians, freshwater turtles, and so on. I'm not opposed to the introduction of some kind of aquarium in the game, but I certainly would prefer a more limited scale. If the idea for a big aquarium game gains enough traction, perhaps Frontier will look into making a game specifically for that one day (I love aquariums, so I'd buy it - but I'd prefer Planet Zoo to focus on zoo-aspects).
 
I can't see a system being implemented which would allow for this sort of thing in Planet Zoo.
Everything is possible thanks to the game's construction system.
I'm all for exhibit-style aquariums that are essentially small, gridded boxes you can add fish
This is likely for small fish. A small aquarium, just like the exhibit of insects and snakes.
but I'm not keen on the idea of adding Zoo Tycoon style tanks. It isn't very realistic
the game already allows this. people are already able to do things that are not real in this game so I am not very concerned with whether it is realistic or not.
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I guess I can guess why you think it's not realistic. It is impossible to hold so much water in such a high aquarium, the aquarium would probably explode. and also the ground of the ZT2's tank system was very bad. so I guess you're saying it's not realistic.
If the idea for a big aquarium game gains enough traction, perhaps Frontier will look into making a game specifically for that one day (I love aquariums, so I'd buy it - but I'd prefer Planet Zoo to focus on zoo-aspects).
yes i agree with it. I would have preferred a bigger game focused on completely separate aquariums, rather than buying a DLC pack with few sea animals. better in every way. Because at Planet Zoo, I don't think they will focus too much on aquariums and be detailed. but we have talked about this separate game many times before, people want to make different themed parks on a map. so I don't know if this will be okay. frankly I am on the side that likes to mix animals on a map.
I know it is possible to combine two separate games. but everything has to be the same, graphics, game engine and more.
If I remember correctly in ZT2, expansion packs allowed us to play in a separate game way. but when they had it all, they would unite. As far as I can remember, I played Marine Mania, Extinct animals and Endangered animals as a separate game. that is, it was only an aquarium game when it did not install other packages on Marine Mania.
 
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Everything is possible thanks to the game's construction system.

Yes and no.

We can build indoor habitats using the null barrier, but you can't use a null barrier to build an aquarium, and it's doubtful that Frontier would create a barrier system that 'requires' on-grid building pieces in order to function. Could they design something that works? Probably - the devs are obviously very talented. I just think it's a huge gamble to take for something that might not be as popular as you might think.

In any case, the null barrier was initially slated as something to use to create natural barriers, with rocks, terrain, and foliage. I imagine Frontier knew people would use building pieces and create custom fences as well (hence why animals don't clip through them), but I don't believe this was the intended purpose (which is likely why barriers are graded in levels). When you look at it from a distance, the systems in place in Planet Zoo are actually pretty basic; it's the creativity of the players that has led to these systems being used the way they are commonly used. In this regard I'd say we're just lucky that Frontier made such a versatile game.

This is likely for small fish. A small aquarium, just like the exhibit of insects and snakes.

Again, no, not necessarily. You could probably keep a modest school of red-bellied piranha in a tank the size of the current exhibit, as an example, or a common octopus, or a lionfish, a pair of porcupine puffers, a community of tropical reef animals (anenome, clownfish, damselfish, shrimp, corals, and so on). You'd miss out on a panther grouper, or a barracuda, or a shark, but those aren't commonly-seen zoo animals, even in zoos that have dedicated aquariums.

the game already allows this. people are already able to do things that are not real in this game so I am not very concerned with whether it is realistic or not.

As I said above, this is due to player creativity, not intended purpose. There is a big difference. Frontier has given us the tools to be creative, but the intent of the game is not to fill a glass barrier with water and throw a shark into it.

The in-game exhibits are a good indicator of this, since you have to ensure the animals in them have the right temperature and humidity. Though this is a very basic system in-game, it is designed to emulate a very real system which is much more complex. It would be the same with fish tanks. Water chemistry is hugely important when keeping live fish, especially if you intend on setting up a breeding programme.

I guess I can guess why you think it's not realistic. It is impossible to hold so much water in such a high aquarium, the aquarium would probably explode. and also the ground of the ZT2's tank system was very bad. so I guess you're saying it's not realistic.

The systems in Zoo Tycoon and Zoo Tycoon 2 were fine for what they were, but neither of those games were intended to be especially realistic. Planet Zoo is different in that regard; Frontier has paid close attention to detail in many different ways (as much as they can without making the game overly complex and nigh unplayable, I imagine).

yes i agree with it. I would have preferred a bigger game focused on completely separate aquariums, rather than buying a DLC pack with few sea animals. better in every way. Because at Planet Zoo, I don't think they will focus too much on aquariums and be detailed. but we have talked about this separate game many times before, people want to make different themed parks on a map. so I don't know if this will be okay. frankly I am on the side that likes to mix animals on a map.
I know it is possible to combine two separate games. but everything has to be the same, graphics, game engine and more.
If I remember correctly in ZT2, expansion packs allowed us to play in a separate game way. but when they had it all, they would unite. As far as I can remember, I played Marine Mania, Extinct animals and Endangered animals as a separate game. that is, it was only an aquarium game when it did not install other packages on Marine Mania.

Here we're falling into the trap again of comparing 'expansion packs' to DLC. Expansion packs are a thing of the past, generally speaking. The industry moves too quickly, gamers have shorter attention spans, so content needs to be more frequently produced in order to satisfy consumer demand. Even if they do make DLC with more content than we've gotten thus far (which if they add birds for example, they will doubtless have to, since you can't cover a group as broad as 'birds' with just four-five species), it won't be as extensive as the expansion packs of old, IMO.

In any case, I was more speaking from a personal perspective on that point that I'd rather not sacrifice the elements that make Planet Zoo a 'zoo game'. Giving it too much of an aquarium vibe means it isn't Planet Zoo anymore, and it would also mean we're sacrificing regular zoo content for aquarium content. The game isn't going to have eternal support, which means there will be a finite number of DLC packs we can expect to be added. Currently there are still so many missing animals from the game even without taking birds or aquaria into consideration, and even then I think birds should take priority over aquaria.

Just in my own opinion, my order of priorities would basically be:

- Zoo animals (meerkats, black and/or white rhinos, more antelope and deer, clouded leopards, gibbons, more monkeys, and so on).
- Birds (macaws, cockatoos, birds of prey).
- Zoo marine animals (pinnipeds, penguins).
- Petting zoo animals (classic 'zoo barnyard').
- Aquarium animals (fish only, no cetaceans).

You could fold aquarium fish into a marine animal DLC, but I think it should only be 'exhibit-style' aquaria.
 
Just in my own opinion, my order of priorities would basically be:

  • Zoo animals (meerkats, black and/or white rhinos, more antelope and deer, clouded leopards, gibbons, more monkeys, and so on).
  • Birds (macaws, cockatoos, birds of prey).
  • Zoo marine animals (pinnipeds, penguins).
  • Petting zoo animals (classic 'zoo barnyard').
  • Aquarium animals (fish only, no cetaceans).

You could fold aquarium fish into a marine animal DLC, but I think it should only be 'exhibit-style' aquaria.

I share your opinion on that list!
(y)
 
Here we're falling into the trap again of comparing 'expansion packs' to DLC. Expansion packs are a thing of the past, generally speaking. The industry moves too quickly, gamers have shorter attention spans, so content needs to be more frequently produced in order to satisfy consumer demand. Even if they do make DLC with more content than we've gotten thus far (which if they add birds for example, they will doubtless have to, since you can't cover a group as broad as 'birds' with just four-five species), it won't be as extensive as the expansion packs of old, IMO.
Expansion packs mostly are a thing in the past. The only thing you can discuss was the latest big DLC for JWE. That feels like an expansion. (but that one doesn't change the overall feeling of the game)
It still happens for games like Sims4 but those are games with +5 years support and has a huge following. Sims4 is a AAA title.
Such support is pretty rare nowadays.

In any case, I was more speaking from a personal perspective on that point that I'd rather not sacrifice the elements that make Planet Zoo a 'zoo game'. Giving it too much of an aquarium vibe means it isn't Planet Zoo anymore, and it would also mean we're sacrificing regular zoo content for aquarium content. The game isn't going to have eternal support, which means there will be a finite number of DLC packs we can expect to be added. Currently there are still so many missing animals from the game even without taking birds or aquaria into consideration, and even then I think birds should take priority over aquaria.

Just in my own opinion, my order of priorities would basically be:

  • Zoo animals (meerkats, black and/or white rhinos, more antelope and deer, clouded leopards, gibbons, more monkeys, and so on).
  • Birds (macaws, cockatoos, birds of prey).
  • Zoo marine animals (pinnipeds, penguins).
  • Petting zoo animals (classic 'zoo barnyard').
  • Aquarium animals (fish only, no cetaceans).

You could fold aquarium fish into a marine animal DLC, but I think it should only be 'exhibit-style' aquaria

Agree with you on this one. That being said, I'd love to see a aquarium for my zoo.
And as many people mentioned, a fully new game Planet Marine/Planet Aquarium would maybe be a better option.
 
Sims4 is a AAA title.

I'm sorry, but this makes me laugh. Everything EA publishes today is A at most. (unpopular opinion?).

I know they market it that way, but for me, it's the same as with all EA games, sequel after sequel, the same uninspiring gameplay mechanics, actually only upgrading graphics.
Looking at Sims mostly, all games are just copy/paste of each other, with the same furniture, same "challenges".

Although Planet Zoo looks a lot like Planet Coaster, and works for the most part the same way, the content is totally different.
(Also I think creative/constructive games can have similar content, as long as the player is free to do with it what he wants.)

And it's not only EA. Look at Ubisoft, their AC series. I was so tired of those games after Unity, that I bought Syndicate, but only played the tutorial.
I think this is Offtopic, but just wanted to react. (y)

I haven't bought a EA / Ubisoft game in years, because I don't think they deserve my money,
 
I'm sorry, but this makes me laugh. Everything EA publishes today is A at most. (unpopular opinion?).

I know they market it that way, but for me, it's the same as with all EA games, sequel after sequel, the same uninspiring gameplay mechanics, actually only upgrading graphics.
Looking at Sims mostly, all games are just copy/paste of each other, with the same furniture, same "challenges".

Although Planet Zoo looks a lot like Planet Coaster, and works for the most part the same way, the content is totally different.
(Also I think creative/constructive games can have similar content, as long as the player is free to do with it what he wants.)

And it's not only EA. Look at Ubisoft, their AC series. I was so tired of those games after Unity, that I bought Syndicate, but only played the tutorial.
I think this is Offtopic, but just wanted to react. (y)

I haven't bought a EA / Ubisoft game in years, because I don't think they deserve my money,
:D 💯
Anyway let's not disperse the threads.
And as many people mentioned, a fully new game Planet Marine/Planet Aquarium would maybe be a better option.
basically everybody looks at it positively. a separate game would not be a problem for me. I think I'm sorry I can't just use land animals. but I definitely do not think that a separate game will disappoint us. it will be rich in content. because, this is Frontier. :)
I just suspect that there may be confusion in the animal list.
 
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the game already allows this. people are already able to do things that are not real in this game so I am not very concerned with whether it is realistic or not.
Right, you can already make floating islands and such😅


I would be happy to pay 35 euros for a dlc with even 10 sea animals, I understand that is a lot of work. It would be really great to have dolphins and killer whales in the same Planet Zoo game
I agree(y) Having orcas in PZ is currently my biggest (game-related) dream. In my opinion PZ is the best and most beautiful zoo game ever made and I can only guess how incredible the orcas would look in the game.
I am really longing to have "my own" orcas, to name them, listen to them, breed them, watch them, see them grow up etc. There is no modern game that gives you that opportunity. And now dont anyone tell me to play ZT2 or Wildlife Park(1-3), I tried, but now that I know PZ there is no way back. And all other games with orcas are not what I am looking for, they are usually all just games where you have to kill everything😑
I know I will never get that close to real orcas anyways and might not even see a real one ever again, so I hope to have them in my favourite game at least❤


Sure, if Frontier made a new game fully dedicated to marine life I would totally buy it. However I dont see this happening at all. The chances to get a marine DLC (with orcas and more cetaceans) are already very low, I know, but I am sure the chances for a whole new game are much, much lower. And unless they by chance already planned it, it would take ages before it would get released. At least 5 years I would think, if not 10 years or more...

So I will still hope to get it in a DLC for PZ(y)
Should they make a new game instead, I guess I would be happy with this then😇 (but I dont think they will, so..)
 
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