Are bi-weave shields that good? Or are Prismatic just that bad? Comparison

I wanted to compare the three different types of shields Regular/Bi-weave/Prismatic and give them an actual score in comparison to each other. I am using Regular shields as a base value of 100. Anything that effects the performance of your ship will either add or subtract from this value. For example bi-weave has 20% lower mj value over a regular shield, which would give it a score of 80 vs the 100 baseline. Test was done using Anaconda with no SB. I used Coriolis Ship yard, not sure if all values there are correct as it shows regular shields 22% stronger vs bi-weave, but Prismatic are only 18% stronger than regular shields (I though it was supposed to be 20/20) but I think for this comparison its close enough.

The comparison:

--------------------Shield Mj------- Power Use----------- Weight-------- Recharge rate
Regular shields ---- 100 --------------100 -----------------100 --------------100
Biweave -------------78 -------------- 140 -----------------100 --------------150
Prismatic -----------118--------------- 60 -------------------50 --------------100

Overall Score:

Regular - 400
Bi-weave - 468
Prismatic - 328

Imo this is very unbalanced. You only gain 18% shield value with Prismatic and have to make massive sacrifices in weight and power consumption. With Bi-weave you lose 22% shield value but not only do you get a massive 50% faster recharge rate, but you also dont have to make any weight compromises. If thats not enough, you also actually use much less power, like 50% less. Thats a lot of power, which can be used toward better weapons/shield cell banks/boosters to completely in itself offset the small shield value advantage you get with Prismatic.

I do realize some people may not necessarily see this as a fair comparison as all 4 categories have a base value of 100, and might think in the real world, weight isnt nearly as important as recharge rate or max shield value. But all these things do matter, including power usage on certain ships/builds, you simply cant max out your shield boosters, in which case Prismatic shield might not be any stronger than a regular shield, while at the same time drawing more power from your ship. Higher weight and Power usage can wreak havoc on certain ship builds, so all these categories do play into each other and are equally important. Based on this test, regular/Bi-weave are the best shields for most situations, aside for non combat roles. When a trader is running from a fight and wants to absorb maximum damage (using Prismatic), they dont care about recharge rate, but even for a trader its a questionable shield. As it will greatly reduce your jump range and maybe even require you to use a bigger generator which adds even more weight, just to get a measly 18% increase in shield value? I suppose on trade ships, you could use Prysmatic to free up a bit of cargo space and maintain the same shield value, but again at the cost of jump range/speed/huge cost difference, so its arguable if its worth it even in that scenario.

This brings me to my last point and the the reason for this post. If we added two more categories to the list, the results would be so skewed it would be laughable. These categories would be, difficulty to acquire the part and its price. A C7 Bi-weave costs around 9 million, but its Prismatic counterpart costs 77 million!! Thats almost 8x the cost. Also you can go to any station and buy a Bi-weave, but to get a Prismatic would require, defecting from your faction, not having access to their unique parts anymore, about a week of waiting and a bunch of missions to get a high enough rating to be able to buy it.

Could someone explain to me why the most inferior shield costs 8x as much and requires extra time and effort to get? Shouldnt this be the other way around? This probably goes for most faction specific parts.. If I understand this correctly, I join and support a faction, wait patiently, and do a bunch of work for that faction, my reward is punishment? These faction specific parts should be glorious!! I mean if you wanted just half these parts youre talking months of waiting and you have to buy ships to store all these parts so you still have access to them. This is a lot of effort and should be rewarded. FD could we get a small adjustment? If this was balanced most ships would be using their faction parts, but i bet most cmdr's use regular parts like beam/burst/Bi-weave/regular shields. Which goes to show you, the parts that are unique and hardest to attain and cost the most are actually inferior parts. This doesnt make sense to me.
 
When you add shield boosters things change quickly.

Corvette with a Prismatic shield and 6 boosters has 1995 MJ while the same booster set up with a bi weave only has 1263. That is a big difference.(732 MJs!, my pve FAS with bi weave only has 214!)
 
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Prismatic shields also allow you to free up a high Class slot instead by downgrading and yet keeping the same shield value.

This can mean better SCBs for big ships and/or better hulk reinforcements for small/medium ships, so the prismatic does have some extra utility value depending on how you use them.
 
For PVE, Bi-Weave is a dang good choice. It recharges fast without boosters and you can keep doing what you are doing.

PVP?

Not so much. Prismatic Shields will continue to be the gold standard when going toe to toe in PVP where every MJ counts.
 
When you add shield boosters things change quickly.

Corvette with a Prismatic shield and 6 boosters has 1995 MJ while the same booster set up with a bi weave only has 1263. That is a big difference.(732 MJs!)

Not really, considering bi-weave gives you an extra 3.85mw of power to use, for things cell banks/shield boosters or more powerful weapons to eat through that extra 732mj. They also make you slightly faster and more agile. Also if the fight goes on for any length of time Bi-weave recharge 50% faster and come online 50%!! Thats a huge advantage.

I fought a cmdr in a Conda using my FDL the other day, he had Prismatic shields and of course the firepower, but I would just back off, recharge my shields (50% faster than he did) and go back in. He managed to get my shields down to 1 ring on each pass and actually took them out once, but i just kept my distance, waited for them to come online (50% faster than normal). It was a long fight, but I slowly picked away at him until he got down to like 30% hull and jumped away. I wouldnt be able to do crap to him if i was using Prismatic shields or if he was using Bi-weave.
 
I wanted to compare the three different types of shields Regular/Bi-weave/Prismatic and give them an actual score in comparison to each other. I am using Regular shields as a base value of 100. Anything that effects the performance of your ship will either add or subtract from this value. For example bi-weave has 20% lower mj value over a regular shield, which would give it a score of 80 vs the 100 baseline. Test was done using Anaconda with no SB. I used Coriolis Ship yard, not sure if all values there are correct as it shows regular shields 22% stronger vs bi-weave, but Prismatic are only 18% stronger than regular shields (I though it was supposed to be 20/20) but I think for this comparison its close enough.

The comparison:

--------------------Shield Mj------- Power Use----------- Weight-------- Recharge rate
Regular shields ---- 100 --------------100 -----------------100 --------------100
Biweave -------------78 -------------- 140 -----------------100 --------------150
Prismatic -----------118--------------- 60 -------------------50 --------------100

Overall Score:

Regular - 400
Bi-weave - 468
Prismatic - 328

It took me a couple of reads to understand your power figures. The table reads as if biweave uses more power (and prismatic less power) than normal shields - rather than the other way round. So your "usefulness / advantage" rather than "power drain / load" is confusing to my mind. (Or have I got it totally wrong?)
 
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Your numbers doesn't tell the whole story because it really depends on the ship.

Prismatic favors shield-centric ships more (ships that have a high base shield rating as well as a higher size mounting for shield).

Imp Courier is a perfect example of this - as it is a shield-centric and only has 3 medium hardpoints (which doesn't require a lot of power for weaps) it is perfect for prismatic and makes it very tanky.

Bi-weave would've been terrible on a imp courier because the hull can't survive the shield being down and it doesn't have the firewpower to down something quick.
 
It's burst vs sustain, classic tradeoff.


Not when your "burst" is increased by 50% (and host of other benefits) and your "sustain" is only increased by 18% (and comes with a bunch of penalties)

But lets pretend they are balanced. Prismatic is a faction specific part, other factions cant get it, there is a waiting period, its 8x more expensive,you have to do extra work to get it. Forget being equal, shouldnt Prismatic be better?
 
Not when your "burst" is increased by 50% (and host of other benefits) and your "sustain" is only increased by 18% (and comes with a bunch of penalties)

But lets pretend they are balanced. Prismatic is a faction specific part, other factions cant get it, there is a waiting period, its 8x more expensive,you have to do extra work to get it. Forget being equal, shouldnt Prismatic be better?

"Better" is a very subjective term. 6D shieldgens are "better" than 6A. Why? They provide more MJ per credit.
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One is not better than the other. They have several specific functions (recharge, capacity, weight, cost, power cost), where one may be more appropriate than another.
 
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It took me a couple of reads to understand your power figures. The table reads as if biweave uses more power (and prismatic less power) than normal shields - rather than the other way round. So your "usefulness / advantage" rather than "power drain / load" is confusing to my mind. (Or have I got it totally wrong?)

Yeah you got it. Its the advantage/disadvantage you get vs a standard shield (100 points). For example a Prismatic shield weighs 50% more than a regular shield so its getting a 50% lower score (50 points). Or a Bi-weave recharges 50% faster vs a regular shield so its getting 150 points. Now that i look at it i probably could have made it a bit less confusing. Basically any number in a particular category over a 100 is showing an improvement vs the norm and anything bellow a 100 is showing a reduction in performance vs the norm.
 
You are going to miss your prismatic shielding like the desert misses the rain when those bi-weave shields drop off and your opponent is shooting out your canopy. They are alright for lots of little fights where they have time to recharge, but for a proper scrap you are going to need prismatics. I ran my FDL with a bi-weave and almost got chunked in a 3 v 1 when a FAS took down my shields and had frag cannons. I ended up going back to C4 prismatic backed up by a C5 SCB, much safer now, and the slow recharge doesn't bother me since I don't get shot often in your typical 1v1 situation, it's the group fights where the extra MJ keeps me in there. Bi-weaves are perfect for hull tanking ships however, when your shields are just a formality and having them go down doesn't negate 4/5 of your defence.
 
Someone already covered it, but you apparently haven't seen a prismatic cutter with full shield boosters. Or a corvette, or a Conda.
 
I wanted to compare the three different types of shields Regular/Bi-weave/Prismatic and give them an actual score in comparison to each other. I am using Regular shields as a base value of 100. Anything that effects the performance of your ship will either add or subtract from this value. For example bi-weave has 20% lower mj value over a regular shield, which would give it a score of 80 vs the 100 baseline. Test was done using Anaconda with no SB. I used Coriolis Ship yard, not sure if all values there are correct as it shows regular shields 22% stronger vs bi-weave, but Prismatic are only 18% stronger than regular shields (I though it was supposed to be 20/20) but I think for this comparison its close enough.

The comparison:

--------------------Shield Mj------- Power Use----------- Weight-------- Recharge rate
Regular shields ---- 100 --------------100 -----------------100 --------------100
Biweave -------------78 -------------- 140 -----------------100 --------------150
Prismatic -----------118--------------- 60 -------------------50 --------------100

Overall Score:

Regular - 400
Bi-weave - 468
Prismatic - 328

Imo this is very unbalanced. You only gain 18% shield value with Prismatic and have to make massive sacrifices in weight and power consumption. With Bi-weave you lose 22% shield value but not only do you get a massive 50% faster recharge rate, but you also dont have to make any weight compromises. If thats not enough, you also actually use much less power, like 50% less. Thats a lot of power, which can be used toward better weapons/shield cell banks/boosters to completely in itself offset the small shield value advantage you get with Prismatic.

I do realize some people may not necessarily see this as a fair comparison as all 4 categories have a base value of 100, and might think in the real world, weight isnt nearly as important as recharge rate or max shield value. But all these things do matter, including power usage on certain ships/builds, you simply cant max out your shield boosters, in which case Prismatic shield might not be any stronger than a regular shield, while at the same time drawing more power from your ship. Higher weight and Power usage can wreak havoc on certain ship builds, so all these categories do play into each other and are equally important. Based on this test, regular/Bi-weave are the best shields for most situations, aside for non combat roles. When a trader is running from a fight and wants to absorb maximum damage (using Prismatic), they dont care about recharge rate, but even for a trader its a questionable shield. As it will greatly reduce your jump range and maybe even require you to use a bigger generator which adds even more weight, just to get a measly 18% increase in shield value? I suppose on trade ships, you could use Prysmatic to free up a bit of cargo space and maintain the same shield value, but again at the cost of jump range/speed/huge cost difference, so its arguable if its worth it even in that scenario.

This brings me to my last point and the the reason for this post. If we added two more categories to the list, the results would be so skewed it would be laughable. These categories would be, difficulty to acquire the part and its price. A C7 Bi-weave costs around 9 million, but its Prismatic counterpart costs 77 million!! Thats almost 8x the cost. Also you can go to any station and buy a Bi-weave, but to get a Prismatic would require, defecting from your faction, not having access to their unique parts anymore, about a week of waiting and a bunch of missions to get a high enough rating to be able to buy it.

Could someone explain to me why the most inferior shield costs 8x as much and requires extra time and effort to get? Shouldnt this be the other way around? This probably goes for most faction specific parts.. If I understand this correctly, I join and support a faction, wait patiently, and do a bunch of work for that faction, my reward is punishment? These faction specific parts should be glorious!! I mean if you wanted just half these parts youre talking months of waiting and you have to buy ships to store all these parts so you still have access to them. This is a lot of effort and should be rewarded. FD could we get a small adjustment? If this was balanced most ships would be using their faction parts, but i bet most cmdr's use regular parts like beam/burst/Bi-weave/regular shields. Which goes to show you, the parts that are unique and hardest to attain and cost the most are actually inferior parts. This doesnt make sense to me.

A lot of Powerplay equipment isn't particularly "good".
 
You are going to miss your prismatic shielding like the desert misses the rain when those bi-weave shields drop off and your opponent is shooting out your canopy. They are alright for lots of little fights where they have time to recharge, but for a proper scrap you are going to need prismatics. I ran my FDL with a bi-weave and almost got chunked in a 3 v 1 when a FAS took down my shields and had frag cannons. I ended up going back to C4 prismatic backed up by a C5 SCB, much safer now, and the slow recharge doesn't bother me since I don't get shot often in your typical 1v1 situation, it's the group fights where the extra MJ keeps me in there. Bi-weaves are perfect for hull tanking ships however, when your shields are just a formality and having them go down doesn't negate 4/5 of your defence.


Perfect example of why Prismatic arent as good. So with C4 Pris shields and 5 shield boosters, you are getting a total of 965mj of shields + a shield recharge of 185mj (4 uses 740mj total) . Not bad, but if you use a c5 bi-weave with same amount of shield boosters you will get 756mj of shields, which is only 209 less, but in return since you use much less power you can use one c2 SCB and a c4 SCB which give you a combined shield recharge of 265mj (vs 185) and 4 uses each gives you a 1060mj total (vs 740) which already has your Prismatics beat as far as total capacity goes. But lets not forget bi-weave recharge 50% faster and come online 50% faster which is a really big deal, especially the longer the fight goes, also makes your ship a bit faster and more agile.
 
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Someone already covered it, but you apparently haven't seen a prismatic cutter with full shield boosters. Or a corvette, or a Conda.

You apparently havent seen a bi-weave Cutter or Conda. Sure with full shield boosters and C8 Prismatic gives you an insane 2933mj of shields, but a bi-weave Cutter would still have 1990mj (which is no joke) considering you would have an extra 4.4mw of power to play with. So you could put a combination of SCB's totaling at least an extra 1500mj. So now what? My bi-weave Cutter has 500 more mj shield total than your Prismatic. And lets not forget about the little thing called 50% faster shield regeneration!! and 50% faster to come online!! Oh and because the Cutter isnt a big brick that cant turn already, lets add another 160t of weight XD Yeah those Prismatic shields are really great.

Edit: Of course this is hypothetical as both ships would require heat sinks if they plan on using SCB's.
 
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