Are CZs for Single Players?

It`s no longer viable without engineering, so you might better look for a buddy whilde learning the ropes. and that is mostly about the super lemming AI going all out for players and ignoring any other threat.
 
I agree that HICZs are easier, mostly due to there being fewer railguns plinking away at you.

The other thing to note is that the AI places quite a high priority to player ships, so you need to ensure that your ship can take quite a few hits. Even if you are able to stay perfectly on an opponent's six, it matters little when there's 2-3 enemies engaging on you most of the time, some of which will be using lasers and railguns with near 100% accuracy. Because of this, engineering the shield generator and shield boosters is quite a high priority for anyone venturing into CZs. As a corollary to all this, you need to know when to bug out into supercruise to let your shields regen a bit.
 
Well, as a mid-ranked combat pilot in a Viper, although engineered, I figured I'd be a small fish in either CZ. My experience in the high-intensity CZ was that it was a stroll in the park, with time to stop and smell the flowers (collect materials). I was practically ignored except for the ship I was attacking. I imagine with a high combat ranking in a more deadly ship it will be a little different. But for now it was pretty fun, and a good way to get high grade mats. It also looks like a wing of small fighters would be great fun against the big ships. Anyway, it looks like things will be changing, probably for the better, with the new update.
 
@OP - another warning: every now and then a hostile will head off away from the CZ. It will seem like a great opportunity to follow him and pick him off. But when he crosses the boundary of the CZ (and there is nothing to tell you when this has happened) he will cease to be a legitimate target and you will be up on a murder rap if you kill him.

you should get a warning in text in the middle of the screen that informs you that your are leaving the combat zone
 
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