That was a bit verbose!Okay.
That was a bit verbose!Okay.
I'm unsure what seemless and P2P have anything to do with each other.Honestly, this quote is the biggest concern of mine looking ahead at Odyssey. As it stands, Elite Dangerous is a laggy mess as far as networking is concerned. Where players congregate, the game becomes unstable. I am currently in Shinrarta and even interdiction is unplayable. I cannot get my head around Frontier calling P2P a seamless experience. The game is horrific due to this. I truly hope to see Odyssey works, because if shooting on foot suffers the same instancing/lag/rubber banding as the main game, then by goodness the experience will be one to forget!
Rants'r'us is here...
Sorry but I cant resist - you say you are on a bad internet connection with high latency and slow speeds and you are complaining about Fdevs servers?Not even then.
I had the opportunity to play ED, solo ofc, on a 3g mobile connection in an area with moments of quite bad signal.
I could not even mine properly - fragments were not being processed in the refinery, limpets were acting funny and so on - i had to call it quits.
.
I saw you for a second but now you're just a walking wake signalLet's hope it doesn't become a big spaghetti of rubberbanding and 'flickering avatars'
yesHonestly, this quote is the biggest concern of mine looking ahead at Odyssey. As it stands, Elite Dangerous is a laggy mess as far as networking is concerned. Where players congregate, the game becomes unstable. I am currently in Shinrarta and even interdiction is unplayable. I cannot get my head around Frontier calling P2P a seamless experience. The game is horrific due to this. I truly hope to see Odyssey works, because if shooting on foot suffers the same instancing/lag/rubber banding as the main game, then by goodness the experience will be one to forget!
Rants'r'us is here...