Are Frontier creating a rod for their own back?

Having just seen the upcoming travelogue of the Gnosis, I am concerned that Frontier are setting themselves up for a big fall at the expense of short-term thinking.

It appears that on a weekly basis, the Gnosis will be able to jump circa 200+ly in a single tick.

- Varati
- Hyades sector Aq-Y d81
- HIP 18778
- Witch Head Sector DL-Y d8
- BD-12 1172
- Mintaka
- Betelgeuse
- Merope

I am fully aware that scientific coherence starts to breakdown when faster than light travel is concerned but I feel that jumping so far in a single tick could cause future problems for Frontier.

If, as I suspect, the Gnosis is the forerunner of larger ships that have been promised for the back end of Q4 2018, then some of the precedents set by it could break the game for others.

Whereas I have no problem with a ship being able to jump any specific distance, I think that there should be an amount of cause and effect with a jump. I don't believe that a jump of such a distance should be instantaneous without a justifiable reason.
Current Commander ship technology requires a certain amount of time spent jumping an extended distance, primarily limited by mass and FSD size.

'standard' ship travel takes time
'standard' ship relocation takes time
why should Gnosis travel relocation be instantaneous?

So either the Gnosis is incredibly light or the FSD is incredibly big, or both.

If it is a large FSD, then the demand from the Elite community would be for parity, which in turn will result in everyone being able to do it once they buy a large / capital / Q4 ship with their end game credits, which in turn will (in my opinion) break the game.

Can we instead limit instantaneous Gnosis travel.
Suggestion: Gnosis travel takes a couple of hours to complete, during which time commanders who undock are immediately dropped back into the system that the Gnosis departed from.
 
Having just seen the upcoming travelogue of the Gnosis, I am concerned that Frontier are setting themselves up for a big fall at the expense of short-term thinking.

It appears that on a weekly basis, the Gnosis will be able to jump circa 200+ly in a single tick.

- Varati
- Hyades sector Aq-Y d81
- HIP 18778
- Witch Head Sector DL-Y d8
- BD-12 1172
- Mintaka
- Betelgeuse
- Merope

I am fully aware that scientific coherence starts to breakdown when faster than light travel is concerned but I feel that jumping so far in a single tick could cause future problems for Frontier.

If, as I suspect, the Gnosis is the forerunner of larger ships that have been promised for the back end of Q4 2018, then some of the precedents set by it could break the game for others.

Whereas I have no problem with a ship being able to jump any specific distance, I think that there should be an amount of cause and effect with a jump. I don't believe that a jump of such a distance should be instantaneous without a justifiable reason.
Current Commander ship technology requires a certain amount of time spent jumping an extended distance, primarily limited by mass and FSD size.

'standard' ship travel takes time
'standard' ship relocation takes time
why should Gnosis travel relocation be instantaneous?

So either the Gnosis is incredibly light or the FSD is incredibly big, or both.

If it is a large FSD, then the demand from the Elite community would be for parity, which in turn will result in everyone being able to do it once they buy a large / capital / Q4 ship with their end game credits, which in turn will (in my opinion) break the game.

Can we instead limit instantaneous Gnosis travel.
Suggestion: Gnosis travel takes a couple of hours to complete, during which time commanders who undock are immediately dropped back into the system that the Gnosis departed from.

Well as it can only jump once a week, it's not that bad. It takes a few minutes to go that far in your own ships, so I see no real issues here.
 
Why do you think the Gnosis travels instantly? It moves 200 LY in an entire week. You can do that in your own ship in fifteen minutes.

This is a non-issue.
 
Agree with Max, I can't see the jump range as anything other than logical. It wrecks the utility of it for me, if it can only travel once per week. This scuppers any fantasy of mine using it as a personal, solo operating platform.

Very disappointed if that's the case.
 
The OP seems entirely based on the assumption that the carriers of Q4 2018 will move the way Gnosis does. There is zero evidence to support this, so I suggest we just wait and see. Gnosis doesnt travel far per week, and the way its done is just because its fairly easy. I see no point in having cmdrs be stuck in a witchspace animation for hours with the option to drop out, thats just wasting people's time for the sake of wasting it, and only the time of those in the relevant timezone.
 
Why do you think the Gnosis travels instantly? It moves 200 LY in an entire week. You can do that in your own ship in fifteen minutes.

This is a non-issue.

Is this really the case? If so, and I dock at the Gnosis (something I had planned to do at some point), can I not play for a week?
 
There are several hyperspace technologies littering Elite canon, and the current one allows for very long instantaneous jumps at huge expense as was shown by Jaques. The thing is, it takes obscene amounts of resources to do very long ranges or very high mass (like a very well visited community goal to get an Ocellus station from the bubble to Colonia), so it's somewhat self-balancing. The capital ships are supposedly using older technology, which canonically means they're limited to the "cloud-based" approach of Elite 2 where hyperjumps could take days or weeks.
 
Why do you think the Gnosis travels instantly? It moves 200 LY in an entire week. You can do that in your own ship in fifteen minutes.

This is a non-issue.

It doesn't move 200LY in a week. @Op, it is non issue, putting aside the glaring fact that this is a game, Capital class ships are using a completely different tech to our FSD's. Am sure by now you have seen how the Farragut and Majestic class ships jump. No point over thinking things.

Just in case you haven't see how the warships jump. Only real difference is the mega-ships are moved by hand.

https://www.youtube.com/watch?v=BTwtZrtmOCU
 
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Moving the Gnosis to Colonia would take around 100 weeks. Somehow that is still too instantaneous.

Not sure if serious...

I can get to Colonia and back (if I really, really - and I mean really - wanted to) in one day. How is two YEARS "still too instantaneous?"
 
The OP seems entirely based on the assumption that the carriers of Q4 2018 will move the way Gnosis does. There is zero evidence to support this, so I suggest we just wait and see. Gnosis doesnt travel far per week, and the way its done is just because its fairly easy. I see no point in having cmdrs be stuck in a witchspace animation for hours with the option to drop out, thats just wasting people's time for the sake of wasting it, and only the time of those in the relevant timezone.

Yes - I was guessing that the carriers of Q4 2018 would follow a similar travel model to the Gnosis. It would make sense (to me) to have Frontier looking at what does / does not work now and tweaking accordingly.

In the absence of Frontier explaining how Carriers will work, I am voicing my concerns that if works in the same way as the Gnosis, then it would cause some game breaking mechanics.
 
The 450ly limit is too little (for me) - really wanted to propose some science trips out past Colonia, but (as others have said) it's not feasible at the mo'. Anyway, better than nothing ;)
 
I dont understand how this is a thing?

We have no idea what jump technology carriers will have.
Massive ships jump using different tech to smaller ships.
Padding time to game play for no reason.
 
It doesn;t "take a week" for the Gnosis to travel. The "time taken" for the Gnosis to Jump can be thought of as the time taken for the servers to update - about half an hour. You dock at the Gnosis just before the servers go down, and you log back into the game when the servers come online again and the Gnosis (with your ship still on it) is in a different place.
 
Why even assume that this is actually supposed to be happening in a single jump? It could have a max range of 10 ly, so it would take about 20 jumps, or 20 minutes to cover 200ly, and who is to say that this isn't what is happening?

I think that the OP came up with his clever thread title some time ago and has just been itching to use it, and may have jumped the gun.

No, FDev is not creating a rod for their back (seriously?)
 
It doesn;t "take a week" for the Gnosis to travel. The "time taken" for the Gnosis to Jump can be thought of as the time taken for the servers to update - about half an hour. You dock at the Gnosis just before the servers go down, and you log back into the game when the servers come online again and the Gnosis (with your ship still on it) is in a different place.

This

Once a week the ship jumps and have a ~30 travel time, nothing out of step with what is seen in game
 
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