I assume the devs are not to eager to announce any possible features they haven't yet decided upon, after some of the bad backlashes from the community in the past. But perhaps it would work if you'd make a fool-prove disclaimer like "we intend to include the following feature at some point in the future, but we don't promise anything". That would already help to see what direction you plan to take the development of the game in the future.
Concerning this particular question about persistent NPCs, it wouldn't even be necessary to elaborate on how you plan to include them but only if the idea of having them at all is still on the table or not! For me, it's one of those ideas that would boost ED from being just pretty good to becoming something extraordinary!
Concerning this particular question about persistent NPCs, it wouldn't even be necessary to elaborate on how you plan to include them but only if the idea of having them at all is still on the table or not! For me, it's one of those ideas that would boost ED from being just pretty good to becoming something extraordinary!