Powerplay Are Powerplay powers in a state of truce / in a holding pattern?

The bugged combat expansions and lack of undermining are killing us, IMO.

We won't be defeated by other powers at this rate, but by a lack of a fix.

I thought that the bugged cycle tick was bad, but the combat expansions bug is by far worse. Combat powers cannot stop themselves from expanding, nor can any power reasonably hope to stop a combat power's expansion. This is pretty much the current state of opposing a combat expansion: https://youtu.be/4q1Sw3MckLE?t=2m20s

While the single cycle tick bug seriously inconvenienced a few powers, this ongoing problem is going to continue doing damage to the Powerplay game until it's stopped. Look at Hudson's current expansion - last time I checked it was 23,000% expanded to 0% opposed. What happens when the 5c seizes this opportunity and starts stuffing powers full of terrible terrible expansions? My guess is that nothing will be done.
 
23 thousand?

Yeah, one of ALD's is at 10k% as well. A lot of grinders have simply come out in full force, plus it's a great and easy way to get materials - lots of combat ships, plenty of Type-9s for transport ships and none of them fight back. Why not sign up for the combat power and get 50 million credits out of it as well? What's that? It's a very easy way to get to combat elite and access to Founders World as well???

Yeah, I've no idea why ALD and Hudson expansions are so popular these days.
 
Yeah, one of ALD's is at 10k% as well. A lot of grinders have simply come out in full force, plus it's a great and easy way to get materials - lots of combat ships, plenty of Type-9s for transport ships and none of them fight back. Why not sign up for the combat power and get 50 million credits out of it as well? What's that? It's a very easy way to get to combat elite and access to Founders World as well???

Yeah, I've no idea why ALD and Hudson expansions are so popular these days.

Remember I'm a country bumpkin used to a few thousand as being huge numbers.

I'm almost glad Utopia has no expansion this week, it seems Powerplay is lurching from one crisis to the next.
 
Well, the numbers seem high, but they're not really. It's 1.1 million merits for ALD and 1.4 million merits for Hudson. Those are high, but they're not unusual for either power.

They've also never really had their expansions opposed by anyone because they generate such insane numbers.
 
If you are waiting for the 'Games' to add needed elements to PowerPlay then you are waiting in vain.
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The 'Games' have nothing to do with the development of minor factions or their integration with PowerPlay, and are being handled by the community goals team, under the entirely separate and familiar logic of trade goal, bounty goal etc. Most of the participants have had nothing to do with PowerPlay and the space they occupy is already part of the PowerPlay bubble. We have had no indication of what will happen after the 'Games' end.
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PowerPlay 2.0 would make sense if it tied the Powers to the minor factions directly, so that they gained more CC the more a minor faction was expanded. Then you would get the player-driven gameplay of a massively expanded minor faction being on the verge of itself becoming a Power. The existing CC spheres are not meaningful to minor factions and complicate relations with Powers rather than guide them.
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If most of the engineers are tied to the minor powers owning their base this then allows at least some gameplay objectives for Powers, though after a year PowerPlay desperately needs more purpose than expand until you drop. Minor factions could be rewarded for long term collaboration with Powers to make the relationship more attractive, but a real advantage is that there would be no paradox of being hostile to a Power but friendly to a faction- stations would simply be closed to enemy commanders.
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This goes to the real flaw in the current approach to PowerPlay. The galaxy is large enough that sufficient freedom will remain even if PowerPlay is properly implemented. However power is inimical to freedom and this needs to be implemented in the game.
 
They've also never really had their expansions opposed by anyone because they generate such insane numbers.

I wonder how asymmetric the devs thought things would get though? It seems the way PP is played just amplifies the problems rather than bring out interesting solutions.

And I'm just depressed that Powerplay is now a goody pillow to be humped as it is. I live in dwindling hope that the Loach has something coming soon.
 
We are winning our expansions by 6000%.

Luckily someone had opposed us to the tune of 40 merits last time I looked.

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Well, the numbers seem high, but they're not really. It's 1.1 million merits for ALD and 1.4 million merits for Hudson. Those are high, but they're not unusual for either power.

They've also never really had their expansions opposed by anyone because they generate such insane numbers.

That is not the same for us. For a small power this is pretty bad news.
 
What happens when the 5c seizes this opportunity and starts stuffing powers full of terrible terrible expansions? My guess is that nothing will be done.

Starts? Hudson and ALD are currently plagued by 5C preparations right now. I believe Hudson's active expansion is 5C and we lost the 5C battle in Ngorowai two weeks ago. Now we have HIP 21991 to defeat.
 
I would say that there are two reasons for a drop in Power play.

1: With the new and improved AI, being pledged, means a lot of hassle. Some of which, is too hard to handle or be bothered with.

2: Better and improved toys, can be had by other means.
 
I am sorry for being late, but to at least give you the jiist for Hudson's side;

its not so much a cease-fire, its more of a "we don't care anymore" issue.


I only speak for myself, but I feel confident a majority of who are left would be with me in saying - we just don't care anymore.

We spent a year working and building something that has proven to be pointless, with developers so detached from the mechanic and our communities we can't see an honest reason to give a damn. Powerplay is broken to a point of which the developers themsleves don't know half the that's broken and what doesn't work to where they were surprised when we told them expansions were bugged. And I know 1.5 million merits "are average" if you calculate the total over time - but Hudson expansions are not exclusively Hudson pilots.

This may come as a shock to some - but you don't need to be pledged to the combat power to support the expansion. Anyone else can fly in, pledge to aid ZH in the 4th panel in the Military Strike and benefit from the expansion.

With that fact, coupled with the low population in powerplay thanks to 2.1 Engineers, its astounding it is "only" 1.5 million merits in that system.

I am sorry also, but we have been hemorrhaging members for too long. Worn out from ceaseless grinding to get credits to spend on merits to control fortifications. Lost too many to the 2.1 Engineers for that grind - and don't deny its a grind. Lost even more because of the difficulty an Elite intrediction can mean to a non-upgraded craft, forcing that Engineer grind before powerplay. Then proceeded to loose even more with the Cycle 52 crash. Follow that with the meeting information with FDev, and we have lost too many.

Not only is it an issue that we don't care - we just can't anymore. We lack people both in Hudson, but I would dare say also in other powers like Winters to effectively operate, and its just about out of the question.


We'll continue to try to do what we can with who is here - but to be honest, powerplay is a broken shell of what it was prior. I loved it, its what kept me here - but now, there isn't anything left.
 
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This has been on the horizon (get it ?) for some time.

I think the lack of developer attention when the cycle occurred was just the straw that broke the camel's back after a year of the same repetitious gameplay and afterthoughts if anything from Fdev. If they dont care, why would the players? We're not in control, they are.
 
We'll continue to try to do what we can with who is here - but to be honest, powerplay is a broken shell of what it was prior.

To be fair, it's always been a broken shell of a meta-game. The new expansion bug further breaks it, but most combat expansions were already nearly unstoppable by direct means.
 
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To be fair, it's always been a broken shell of a meta-game. The new expansion bug further breaks it, but most combat expansions were already nearly unstoppable by direct means.
If the cycle can go for a few extra hours with no correction from FDev, there's not much reason to try sniping a power into turmoil to stop their expansions either. We were okay dealing with unbalanced; broken is a different story. Same thing for preps: now that we know FDev can't force preps through to expansion when that breaks it seems foolish to spend effort on a prep war. Fool me twice and all that.
 
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