Are there stars not located on the galaxy map that can be found?

reason i as is, once you start heading out away from SOL, especially around 11,000 lightyears+, most stars it shows are a minimum of 100-200 lightyears apart, no stars at ALL to warp to between.

so was just wondering, if there was any planned features for those long-distance stars (maybe a new super-explorer ship?) because i dont think theres anything that can warp NEAR that far in a single bound
 
reason i as is, once you start heading out away from SOL, especially around 11,000 lightyears+, most stars it shows are a minimum of 100-200 lightyears apart, no stars at ALL to warp to between.

so was just wondering, if there was any planned features for those long-distance stars (maybe a new super-explorer ship?) because i dont think theres anything that can warp NEAR that far in a single bound
When you get away from the dense parts of the galaxy, the stars do thin out. All FD have done is model real life. Why would we want it to be otherwise? Given the billions of stars in the galaxy, those stars are unlikely to be especially interesting.
 
reason i as is, once you start heading out away from SOL, especially around 11,000 lightyears+, most stars it shows are a minimum of 100-200 lightyears apart, no stars at ALL to warp to between.

so was just wondering, if there was any planned features for those long-distance stars (maybe a new super-explorer ship?) because i dont think theres anything that can warp NEAR that far in a single bound

Nope. Because to get to a new system you have to target the star. If there is no star to target then you cannot find that star. BUT the undiscovered stars in our real galaxy usually are the ones that are the most interesting. Not sure why annu would say they wouldn't be interesting. But in game everything everywhere you go is almost exactly the same soooo yeah probably not interesting in game lol.
 
Nope. Because to get to a new system you have to target the star. If there is no star to target then you cannot find that star. BUT the undiscovered stars in our real galaxy usually are the ones that are the most interesting. Not sure why annu would say they wouldn't be interesting. But in game everything everywhere you go is almost exactly the same soooo yeah probably not interesting in game lol.

that still means we have at LEAST several thousand systems that are unreachable currently (yadda yadda 400 billion, unreachable is still lame whether its 1 star or 1000), which means we are in DESPERATE need for a mobile battlestar/deep-space explorer, like the size of a lakon or anaconda but designed solely for long-range uncharted territory mapping. which is needed anyways because right now we have the lakon-9 and the anaconda as the "endgame" for combat and trading, the python being a kinda halfway between the two. we dont have a super-high end Exploration platform as far as im aware of.
 
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Finding unmapped stars would be interesting, not sure how you would find them though.
There are a lot of locked systems around too. About every nebula I've visited has several systems that require a permit. I'm currently at the jellyfish nebula, 5k from Sol, requires a permit...

A bigger exploration ship would give me something to work towards. I already have the Asp with 36ly jump range, nothing goes further afaik. A big star ship to jump long range that can send out probes and a lander would be awesome. Balance it with a big cool down after jumping 1000-200ly. Park it next to a star to refuel while you take out the lander or a smaller jump ship to explore the area.
 
Finding unmapped stars would be interesting, not sure how you would find them though.
There are a lot of locked systems around too. About every nebula I've visited has several systems that require a permit. I'm currently at the jellyfish nebula, 5k from Sol, requires a permit...

A bigger exploration ship would give me something to work towards. I already have the Asp with 36ly jump range, nothing goes further afaik. A big star ship to jump long range that can send out probes and a lander would be awesome. Balance it with a big cool down after jumping 1000-200ly. Park it next to a star to refuel while you take out the lander or a smaller jump ship to explore the area.

theres an idea for finding new stars, have an onboard factory ou can harvest minerals for that creates "drones" you can have jump into deep space to look for uncharted stars. ya know, cheap unmanned drones ala Empire Strikes Back

only available as a built-in function of the larger badass exploration ship (after all it has to have a purpose, and maybe not a 2k, but a 200-250 jump range, since really its use would be on the fringes of the galaxy making those wide-jumps between stars out there)
 
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There are currently depths in the earths oceans that are unreachable as technology to do so is beyond our means, there are currently distances in the elite universe that are unreachable because the technology to do so is beyond our means
 
theres an idea for finding new stars, have an onboard factory ou can harvest minerals for that creates "drones" you can have jump into deep space to look for uncharted stars. ya know, cheap unmanned drones ala Empire Strikes Back

only available as a built-in function of the larger badass exploration ship (after all it has to have a purpose, and maybe not a 2k, but a 200-250 jump range, since really its use would be on the fringes of the galaxy making those wide-jumps between stars out there)

You could make it so you can jump further in less dense space, inline with how fsd works. That would put some strategy into finding the fastest route as well.
 
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