Hey all,
Got an hour or so to play this evening and things are misbehaving a little. It's just random things like the target I have locked vanishing then returning - the target is a STATION, not a ship FYI - , and random "sync" type issues where I'm suddenly closer to something like I'd just performance a micro-jump. Also had a couple of "sticky overdrive" events where my ship continued to accelerate for a few seconds after I'd disengaged boost. Just had another one, approaching a planet just fine and got the "too close, dropping out" message. I wasn't too close, nor too fast, just a perfect approach. All these little oddities are just wasting my limited time.
Anyone else observing this? It's a bit like when the servers get a little overloaded at a popular CG station for example. However, I don't think where I'm going is any hub of activity by any means lol.
Port Forwarding is still set up and working fine - I check this often after a prior update reset things one time.
Got an hour or so to play this evening and things are misbehaving a little. It's just random things like the target I have locked vanishing then returning - the target is a STATION, not a ship FYI - , and random "sync" type issues where I'm suddenly closer to something like I'd just performance a micro-jump. Also had a couple of "sticky overdrive" events where my ship continued to accelerate for a few seconds after I'd disengaged boost. Just had another one, approaching a planet just fine and got the "too close, dropping out" message. I wasn't too close, nor too fast, just a perfect approach. All these little oddities are just wasting my limited time.
Anyone else observing this? It's a bit like when the servers get a little overloaded at a popular CG station for example. However, I don't think where I'm going is any hub of activity by any means lol.
Port Forwarding is still set up and working fine - I check this often after a prior update reset things one time.