Are things a little temperamental this evening?

Hey all,

Got an hour or so to play this evening and things are misbehaving a little. It's just random things like the target I have locked vanishing then returning - the target is a STATION, not a ship FYI - , and random "sync" type issues where I'm suddenly closer to something like I'd just performance a micro-jump. Also had a couple of "sticky overdrive" events where my ship continued to accelerate for a few seconds after I'd disengaged boost. Just had another one, approaching a planet just fine and got the "too close, dropping out" message. I wasn't too close, nor too fast, just a perfect approach. All these little oddities are just wasting my limited time.

Anyone else observing this? It's a bit like when the servers get a little overloaded at a popular CG station for example. However, I don't think where I'm going is any hub of activity by any means lol.

Port Forwarding is still set up and working fine - I check this often after a prior update reset things one time.
 
My PC was nagging me to update my gfx driver this evening, so I did.

Since then ED has been horrifically unstable. Properly unplayable.

Dunno if the gfx driver is to blame, or whether there's some other gremlins at work.
 
Just had another one, approaching a planet just fine and got the "too close, dropping out" message. I wasn't too close, nor too fast, just a perfect approach.
This (ship's altitude suddenly dropping to a negative value resulting in a missed glide) has been randomly happening for years, ask anyone who regularly does exobiology...
 
This happens to me if playing in open. Never happens in solo

I was in a small PG at the time, none of the other members were online. I've not been back in since, perhaps this evening or over the weekend.

My PC was nagging me to update my gfx driver this evening, so I did.

Since then ED has been horrifically unstable. Properly unplayable.

Dunno if the gfx driver is to blame, or whether there's some other gremlins at work.

I don't think I ever get to the stage where Windows has to tell me a driver needs updating... or I've switched something off re: driver updates lol.

One thing I have noticed with nVidia drivers is settings being changed in the profile. For example, I always had 10GB allocated for the shader cache - a "trick" to get Star Citizen running more smoothly at the time - but noticed the other day it's been reset to the default value which is far less. No driver update performed, but settings changed. It's possible that updating the driver changed some setting I suppose.

As my system has been static for a while, outside of regular Windows 10 updates, and the game can behave weird for a bit, but be fine after a relog, I just suspect server gremlins when it happens.
 
This (ship's altitude suddenly dropping to a negative value resulting in a missed glide) has been randomly happening for years, ask anyone who regularly does exobiology...

You know, I've never actually experienced that one myself that I recall. However, I only rarely visit planets these days, so that might explain it. Back before the changes to material gathering on planet surfaces, I'd often be zooming around in an SRV shooting the various material yielding rocks etc.

Are there any other signs to show this is what happened? I mean, there was nothing visual to me, my approach was perfect and slow - I wasn't even close to dropping into Glide yet - when suddenly I dropped out of Super Cruise. It's potentially a pain as I am visiting ground installations regularly at the moment.
 
You know, I've never actually experienced that one myself that I recall. However, I only rarely visit planets these days, so that might explain it. Back before the changes to material gathering on planet surfaces, I'd often be zooming around in an SRV shooting the various material yielding rocks etc.

Are there any other signs to show this is what happened? I mean, there was nothing visual to me, my approach was perfect and slow - I wasn't even close to dropping into Glide yet - when suddenly I dropped out of Super Cruise. It's potentially a pain as I am visiting ground installations regularly at the moment.

Did the transition between SC and glide take longer than normal?

Since I started playing again, my hyperspace jumps have been really fast, which I thought was just the result of an upgraded PC, but recently I've been getting extended hyperspace transitions.
There was all the stuff going on with FCs not being able to jump because of Colonisation and I assume it's related to that.

I wonder if, perhaps, the transition into glide is being affected as well?
 
Did the transition between SC and glide take longer than normal?

Since I started playing again, my hyperspace jumps have been really fast, which I thought was just the result of an upgraded PC, but recently I've been getting extended hyperspace transitions.
There was all the stuff going on with FCs not being able to jump because of Colonisation and I assume it's related to that.

I wonder if, perhaps, the transition into glide is being affected as well?

No, that's the point, I never entered glide. I was super cruising to the surface nicely, got a "too close, dropping out" message at over 100km from the target. It hasn't happened again, and things are generally running pretty smoothly this evening. No glitches at all.

No. You really have to be paying attention to catch the altitude number on the HUD jumping into negatives right before it happens otherwise most people just chalk it up to hitting the body's exclusion zone/atmosphere too fast.

Cool, nice to know I wasn't missing something obvious lol.
 
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