This is one of the things I dont like in the game.
I would of preferred ship registrations to pilot names, which are mostly silly names anyway which we dont need to know.
No, we wear these things called "remlocks", which put us in a state of suspended animation after we eject from the smoldering wreckage of our craft. Interestingly, in some of the fiction, there exist "remlock" alarms, which indicate pilots in need of rescue. I'd love to be able to scoop up pilots to rescue them.
Pilot names are fun and a good way of recognising players - which would be more difficult if it were just registration names. Not saying registrations would be a bad thing, but not sure if it would improve the experience for players.
I'm Spartacus!
Yes, but if I kill 'Mega LOL" at a resource site, then he pops right back in after three minutes, it really is an immersion killer.
You wont usually check a reg plate, unless its required for a mission, so it wouldnt be so naff.
So if you randomly pew-pew around space after killing someone, you should have the chance of effectively ending them with PERMA-DEATHHHHH!!!
I'd also like to know where the ships are that collect these poor lost souls in the depths of space! Especially when thousands of light years from civilisation...
Nah - that's just because those ships are still running Vista....It explains why some of the NPCs seem 'broken', scanning you over and over again...
Actually, we are just AI. Haven't you noticed that the ships are empty? No one is in the pilot's seat....
I'm Spartacus!
No, I'm Spartacus!
Nah - that's just because those ships are still running Vista.
I was wondering this the other night when I kept killing Richard Giddings - I mean Sgniddig Drahcir - every few minutes in a resource extraction site, only for him to turn up again a little while later.
I mean, there's no escape pods or life support pods when a ship dies, and yet everyone out here in space - including us - reappears magically back on a statioin when they are blown to smithereens.
So... where's my original at, eh?