I've been playing since beta and I can now clearly see two groups of people inside the community.
The "play only for fun" group, which believe in the following commandments:
- Missions are not about credits and they shouldn't be
- The game is what you make out of it and doesn't lack content you just have to imagine/RP
- Explorations is not and shouldn't be about credits
- I play for fun not for credits and the game doesn't need balancing
And the common player which isn't so RP connected to the game and instead just want the game to have good game design mechanics to engage gameplay, as the rewards to be balanced across all activities.
So, which one do you fit in?
edit: ok to avoid confusion, if you agree 100% with any of the "Play only for fun" commandments, vote for the first option.
The "play only for fun" group, which believe in the following commandments:
- Missions are not about credits and they shouldn't be
- The game is what you make out of it and doesn't lack content you just have to imagine/RP
- Explorations is not and shouldn't be about credits
- I play for fun not for credits and the game doesn't need balancing
And the common player which isn't so RP connected to the game and instead just want the game to have good game design mechanics to engage gameplay, as the rewards to be balanced across all activities.
So, which one do you fit in?
edit: ok to avoid confusion, if you agree 100% with any of the "Play only for fun" commandments, vote for the first option.
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