Argh! Ok! I'm done!

If you break the interdiction rather than submit and boost, the pirate will leave you alone.
Not saying there wont be OTHER pirates.
 
If you break the interdiction rather than submit and boost, the pirate will leave you alone.
Not saying there wont be OTHER pirates.
Not the easiest thing to do in a type 7 or type 9, I'm actually hesitant to get into hauler types with all the interdiction story's I've been reading on here, I've kitted out my Python to be a glorified 200T hauler, at least with that, submitting or evading is relatively easy.
 
If you get messaged by a bounty hunter and you are currently fuel scooping then you can stay where you are and let them interdict you. Then deliberately crash into the exclusion zone. Or they may crash into it themselves as you pitch upwards. If you've already started moving away from the star then you may find it difficult to get back to it to crash into it while being interdicted.
 
The donkey is dead! You can stop flogging me!

This has to be a new record - interdicted 11 times! 11 times trying to get to a station!
Hahaha!

(Just kidding about being done - just fed up with NPCs not gettng the message. My cargo is mine! :D )

Powerplay or no powerplay, that is the question...? Because the constant interdictions all and everywhere are what drove me out of powerplay, since then it's been relatively quiet
 
If you get messaged by a bounty hunter and you are currently fuel scooping then you can stay where you are and let them interdict you. Then deliberately crash into the exclusion zone. Or they may crash into it themselves as you pitch upwards. If you've already started moving away from the star then you may find it difficult to get back to it to crash into it while being interdicted.

Yes, this is why I always zero throttle (a good habit to get into if you ever go exploring) and check my scanner on arrival. If a pirate comes for you, just point your rear at the star. They often perform the 'Hotblack Desiato' manoeuvre trying to get on your six :)
 
Just be honest with yourself, you know you're good right? but not everyone else has to be a regenerating-cyborg-from-hell killing demon machine. And yes when the NPC's can regen, interdict with no blip warning, travel into deep space with no scoop like that it's called unfair.

No need to flex your        ** epeen about it. Powerplay has nothing to do with it. These guys in type 6's....I feel for them, they are basically undoing weeks worth of work.

Just ignore these narcissists dude. I'm sure it will be fun for everyone again eventually.
 
Please point me to your system. I tried very hard to get interdicted to today. Played for about 5 hours. Didn't see 1 elite NPC that wasn't an Anaconda cop. Got interdicted a dozen times. Aprox once every half hour. And those were only the mission NPC spawns, despite stacking multiple missions at a time.
 
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OP


I was just told what 'shipping lanes' mean. Apparently, if you're on the direct route from the star to a planet, (where the stations are at,) you have a much higher chance of
getting interdicted. It says "shipping lane" in your forward left screen.

I just noticed it, not saying you should have known it. Just wanting to give a possibility.

If that's a thing... it's kind of f-ing awesome.
 
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Yeah, it would be great if it were that easy, wouldn't it? :D
As someone above said, not so easy in a T7 or T9 (which is what I'm in)


I, too true Elite anacondas packing every upgrade known to man are a but more of a handful than you think. In the cutter I used to be able to boost my way to salvation, not any more. 6A shields don't last long and they always target my power distributor once that's gone usually in seconds your a drifting hulk waiting for eject eject eject.

I am just about to venture out again on some trading missions. After the first 44M I decided my Python was a safer and cheaper place to be till things settled down. Now the AI is just smarter not overwhelming I can survive again in res sites so trading may have become a viable option.
 
OP


I was just told what 'shipping lanes' mean. Apparently, if you're on the direct route from the star to a planet, (where the stations are at,) you have a much higher chance of
getting interdicted. It says "shipping lane" in your forward left screen.

I just noticed it, not saying you should have known it. Just wanting to give a possibility.

If that's a thing... it's kind of f-ing awesome.

I'd like to think the cops patrol "shipping lanes". If not, they suck worse than before (And that was zero scored!).
 
OP


I was just told what 'shipping lanes' mean. Apparently, if you're on the direct route from the star to a planet, (where the stations are at,) you have a much higher chance of
getting interdicted. It says "shipping lane" in your forward left screen.

I just noticed it, not saying you should have known it. Just wanting to give a possibility.

If that's a thing... it's kind of f-ing awesome.

I actually didn't know this!
I've seen the Shipping Lane thing appear now and then - that's kind of cool!

Though it usually starts for me the instant I arrive in a system out of HyperJump. As soon as I appear next to the Star, I get a direct message from someone who apparently heard about my cargo load BEFORE I BOUGHT THE DAMNED STUFF!
(Lol! )
 
I actually didn't know this!
I've seen the Shipping Lane thing appear now and then - that's kind of cool!

Though it usually starts for me the instant I arrive in a system out of HyperJump. As soon as I appear next to the Star, I get a direct message from someone who apparently heard about my cargo load BEFORE I BOUGHT THE DAMNED STUFF!
(Lol! )

That sounds like an awesome mission.

Are you sure you're not carrying something someone wants in particular?

I just got back from one that sounded exactly like that, and it was great.

But if it happens all the time and for no reason, it would be... trying.
 
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apparently in post-1.2 versions "interdiction miningames" quite unpolayable.
FD seems to "pretend to solved" that issues by making "insta-win" condition sometimes(when light ship try to interdict ship with a-rated medium or heavy-ship), but genrally its still broken a lot. some(both among players and FD)may think "its way it should be", but im not among them.
also rate of attack itself (outside pirate sectors, anarchy secotrs, civil war or major faction wars regions) also several times higher that it should be "in general". such amount of arcade/actions - not improve immersion, but breaks it.
 
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