This is driving me up the wall!
Currently flying around in a Python, heavily armoured with 3 fixed lvl 3 beams and 2 lvl 2 beams. I had to abandon the last pirate mission (A Fer-de-Lance) because they always warped out when they got to a certain health. It was just a constant game of cat and mouse. Even when the security forces came into help, they'd get to around 40 health and then flee. Last mission this went on for about 6 times until I had enough and abandoned. Now I'm in exactly the same predicament as the last one. Another Fer-de-Lance doing exactly the same and now I'm about to pull the plug on this mission as well. When he surges, even at 4 pips in engines he leaves me for dust.
I can understand that they want to survive, obviously, but here's the rub what's really p*****g me off; they'll flee to another system and yet the minute I'm out of normal space into FSD, heading to a nearest station, they'll instantly reappear with FULL HEALTH!!!
I love flying around in my Python and I'm not going to change the weapon loadouts (which I find very effective normally against everything but Fer-de-Lances) just to do these missions. The previous mission I lured him into a RES hoping that I'd manage to get close to the two patrolling security Anacondas, to help finish him off, but he tends to warp in just after me and scarpers again when health gets low. It's just utterly pointless fighting against an Fer-de-Lance because they'll always scarper when their health gets low and instantly regenerate health. Waste of time really.
Currently flying around in a Python, heavily armoured with 3 fixed lvl 3 beams and 2 lvl 2 beams. I had to abandon the last pirate mission (A Fer-de-Lance) because they always warped out when they got to a certain health. It was just a constant game of cat and mouse. Even when the security forces came into help, they'd get to around 40 health and then flee. Last mission this went on for about 6 times until I had enough and abandoned. Now I'm in exactly the same predicament as the last one. Another Fer-de-Lance doing exactly the same and now I'm about to pull the plug on this mission as well. When he surges, even at 4 pips in engines he leaves me for dust.
I can understand that they want to survive, obviously, but here's the rub what's really p*****g me off; they'll flee to another system and yet the minute I'm out of normal space into FSD, heading to a nearest station, they'll instantly reappear with FULL HEALTH!!!
I love flying around in my Python and I'm not going to change the weapon loadouts (which I find very effective normally against everything but Fer-de-Lances) just to do these missions. The previous mission I lured him into a RES hoping that I'd manage to get close to the two patrolling security Anacondas, to help finish him off, but he tends to warp in just after me and scarpers again when health gets low. It's just utterly pointless fighting against an Fer-de-Lance because they'll always scarper when their health gets low and instantly regenerate health. Waste of time really.
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