With a new update the AI artillery sometimes targets away from your trenches. The higher the difficulty the more accurate they are and you can adjust the ai artillery accuracy before starting a new campaign and I love that.
But why isn't there an option for my player controlled artillery to swing wide? I'd definitely want it to be a strictly custom difficulty setting but I'd also like to have my artillery go wide on occasion.
But why isn't there an option for my player controlled artillery to swing wide? I'd definitely want it to be a strictly custom difficulty setting but I'd also like to have my artillery go wide on occasion.