Now that we've all had a little time to process the news about consoles, I have some questions that I think are very much at least worth asking. I should preface this by saying that though I play on Xbox, I absolutely intend to continue playing Horizons for as long as possible, furthermore I have no desire or intent to malign anyone for what they choose to do or not do with their game. Ultimately, I'm not really interested in discussing the politics of this decision, though I'm certain that will come up, it is not my aim here. More than I'm anything, I'm curious. I'm a mechanical engineer, I like to know how things work, and how they can be made to work better. However, I also have no allusions that I don't have the knowledge necessary to answer my own questions in regard to Elite Dangerous, and if there's one thing I've learned about this community since I started playing ED 5 years ago, it's that my fellow Commanders tend to be a very knowledgeable bunch. So here are three things I'm quite interested in, keep in mind all of these questions are aimed at the PC builds of the game.
1. Is an offline mode for ED possible/How dependent is the game on its servers to run at all?
What would the technical hurdles look like to make something like that possible? What's the rough size of the seed needed to generate the Milky Way simulation? Conversely are there any factors that make such a thing impossible or at minimum impractical from a technical standpoint? I do know an offline mode was at least considered by Frontier at one time, but I have no real information on if that was cancelled for technical reasons.
2. Has there been any work done by the community to catalogue and preserve the game?
In other words, have any specific individuals or groups explicitly said that they've collected older builds of the game in attempt to 'reverse engineer' them down the line? With this question considered, I'd like to further ask...
3. Is there any possibility that when the last servers are taken offline, that the community can keep the game running without any technical support whatsoever from Frontier?
This question assumes that when the day comes, Frontier will not release the source code of Elite Dangerous to the public.
What kind of work would need to be done to get the game running again? With or without servers to facilitate online play.
I ask these questions because of how much I love the game and the community around it. It's my opinion that video games, being a very advanced form art, deserve at least some consideration in their preservation for future generations, and I rarely if ever see this brought up. Since getting into Elite Dangerous, I'm happy to say I've also been able to play the very first Elite game. Despite any differences in opinion, we're all here because at least to some degree we all enjoy the game, and I don't think there's many of us, if any, who would be totally fine seeing Elite become unplayable on any platform, regardless of if that's 5, 10, or 15 years down the road, I still think there's a whole lot more worth seeing in our Galaxy sized puddle, and I certainly don't intend to stop flying aimlessly around it for years to come!
Fair stellar winds to you all!
1. Is an offline mode for ED possible/How dependent is the game on its servers to run at all?
What would the technical hurdles look like to make something like that possible? What's the rough size of the seed needed to generate the Milky Way simulation? Conversely are there any factors that make such a thing impossible or at minimum impractical from a technical standpoint? I do know an offline mode was at least considered by Frontier at one time, but I have no real information on if that was cancelled for technical reasons.
2. Has there been any work done by the community to catalogue and preserve the game?
In other words, have any specific individuals or groups explicitly said that they've collected older builds of the game in attempt to 'reverse engineer' them down the line? With this question considered, I'd like to further ask...
3. Is there any possibility that when the last servers are taken offline, that the community can keep the game running without any technical support whatsoever from Frontier?
This question assumes that when the day comes, Frontier will not release the source code of Elite Dangerous to the public.
What kind of work would need to be done to get the game running again? With or without servers to facilitate online play.
I ask these questions because of how much I love the game and the community around it. It's my opinion that video games, being a very advanced form art, deserve at least some consideration in their preservation for future generations, and I rarely if ever see this brought up. Since getting into Elite Dangerous, I'm happy to say I've also been able to play the very first Elite game. Despite any differences in opinion, we're all here because at least to some degree we all enjoy the game, and I don't think there's many of us, if any, who would be totally fine seeing Elite become unplayable on any platform, regardless of if that's 5, 10, or 15 years down the road, I still think there's a whole lot more worth seeing in our Galaxy sized puddle, and I certainly don't intend to stop flying aimlessly around it for years to come!
Fair stellar winds to you all!